Thanks, Edward. Like I need advice from some douchebag on the internet. You
obviously have no servers of value because if you did, there would be no
"chill" left in you. Your dweeby little shit pub with your 2 friends on it
doesn't matter. Communities that are sitting on 200-300+ concurrent
connections 24 hours a day have every right to be irate at this point
because our communities are being obliterated by the complacency of Valve
with their product. As long as this mailing list exists to freely post on,
and I live in America where I have a constitutional right to bitch and
question anything I want, I will continue to in the most professional or
unprofessional of ways...whichever I choose. Don't like it....don't respond
to me. I have to have my email flooded with 80 emails a day from people in
this mailing list bitching about much less important things, so I will vent
my frustration when I choose to. God bless America.


On Wed, Aug 13, 2014 at 7:16 AM, violet <[email protected]> wrote:

> Kudos Mr. Loveless,
>
> In a matchmaking session just a week ago, i reconnect to find myself
> locked out of the match by was of "failed to join session" error.  After
> repeated attempts to rejoin the match, multiple steam restarts, impending
> cooldown any moment, i was able to rejoin my match. Another person in my
> match experienced the same at the time.
>
> This gives me pause to ask, has Valve found a way to have their own
> servers reconnect to allow the players' reconnection?
>
> As a server owner sitting in the same boat as Mr. Loveless, evenings like
> last night, coupled with minimal updates every couple of days are only fuel
> for rage, so the action, or lack of action on valve's part is only causing
> an understandable reaction.
>
> I would like to know, as a server owner, how it was, as a client, that i
> was able to reconnect to a Valve server after getting this "failed to join
> session" error we know to be fatal to our community servers?
>
> Thank you again Mr. Loveless.
> Although your delivery is a bit strong, your frustration is met by all, I
> am sure.
>
>
> On Wed, Aug 13, 2014 at 7:15 AM, Ejziponken - <[email protected]> wrote:
>
>> You are  not getting it. We already way past the "chill" time. We posted
>> several times and waited and waited respectfully.
>> When that don't work people tend to try a more aggressive way to get
>> answers. It may not work, but there isn't really any other options other
>> than just accept it and give up.
>>
>> ------------------------------
>> Date: Wed, 13 Aug 2014 12:11:05 +0100
>> From: [email protected]
>>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Lobby Reservations
>>
>> +1 and Michael needs to chill out, if anyone wants a response then how
>> about be more professional and respectful towards Valve
>>
>>
>> On 13 August 2014 11:58, Matthias "InstantMuffin" Kollek <
>> [email protected]> wrote:
>>
>>  Ejziponken, I think this is enough trolling for today.
>> If you want to help out, report and describe the problem, date and time
>> when connection issues occur and in which region you are so conclusions can
>> be drawn as to which servers are affected and how.
>> Keep in mind that this is a mailing list and not 4chan.
>>
>>
>> On 13.08.2014 12:55, Ejziponken - wrote:
>>
>> I'm guessing they don't respond because all they can say is that they
>> have sucky servers and don't know how to fix the problem.
>>
>>  ------------------------------
>> Date: Wed, 13 Aug 2014 06:38:13 -0400
>> From: [email protected]
>> To: [email protected]
>> Subject: [Csgo_servers] Lobby Reservations
>>
>> This is such bullshit. Why at 6:30 am EST do the Steam servers need to go
>> down, along with the CSGO Game Coordinator? WHY? Yesterday Steam went down
>> 6 times. 6 times CS:GO servers needed to be restarted. Now at 6:30 in the
>> morning. Servers are just now getting their populations re-established
>> after yesterdays fuckin fiasco. How are servers supposed to stay populated
>> when they need to have everyone kicked off them numerous times per day? Do
>> you even realize that the majority of the CSGO community has no idea why
>> servers owners need to boot their entire population of players multiple
>> times per day? They will just simply not return after it happens to them
>> more than once.
>>
>>  Why are you trying to completely destroy public communities? It'd be
>> nice if one of you guys at Valve responded to the single most disturbing
>> thing in the entire CS:GO server operator community. You have no problem
>> responding for days to questions asked about cvars that are used by .01% of
>> the CS:GO server owner community but can't respond to the daily questions
>> as to why you force us to restart our servers multiple times per day. You
>> do realize that public communities single handedly made this game survive
>> over the past decade, don't you? It certainly wasn't your dedication to
>> providing a good experience for the one community that basically built your
>> entire empire.
>>
>> _______________________________________________ Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> _______________________________________________
>> Csgo_servers mailing 
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>>
>>
>>
>> _______________________________________________
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>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>>
>> --
>> Edward Januszewski
>>
>> _______________________________________________ Csgo_servers mailing list
>> [email protected]
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>>
>> _______________________________________________
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>
>
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