I was mostly hoping somebody else has encountered this issue and knew of a
less annoying solution.
On Aug 16, 2014 12:23 PM, "ics" <[email protected]> wrote:

> First thing you need to do is validate the server content asap. That alone
> might fix the issue you are having.
>
> -ics
>
> Absurd Minds kirjoitti:
>
>>
>> I have not run validate yet. I'm wondering if there is another solution
>> since it is not kicking all users, but rather only locking predictable
>> users.
>>
>> I have unique instances for each server.
>>
>> I also discovered I misspoke in the op. Both identical servers are having
>> the issue - it seems to only occur when the player count is high enough,
>> and one of the servers happened to be full at the time whereas the other
>> only had about 4 people in it. Later that evening I noticed the second
>> server was kicking people as well.
>>
>> On Aug 16, 2014 11:09 AM, "ics" <[email protected] <mailto:
>> [email protected]>> wrote:
>>
>>     Have you run app_update 740 validate for the server? Do you run
>>     multiple instances from one directory (aka mount the vpk's)?
>>
>>     -ics
>>
>>     Absurd Minds kirjoitti:
>>
>>
>>         I don't run custom models.
>>
>>         On Aug 16, 2014 7:33 AM, "L33TGaming" <[email protected]
>>         <mailto:[email protected]>
>>         <mailto:[email protected]
>>         <mailto:[email protected]>>> wrote:
>>
>>             Don't run custom models myself, but have you checked if
>>         the models
>>             on the
>>             server matches the models on the FTP?
>>
>>
>>
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>> disconnecting-from-server-with-Pure-error-tp7716p7718.html
>>             Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
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