Hi!, Is this considered the same for servers configured with "sv_lan 1" ?
-- Mark S. Johansen 2015-11-18 0:35 GMT+01:00 Niko <[email protected]>: > Hey, > light has been shed already. sorry but it's not positive for you: > > Stage 4: Dedicated Servers that use anonymous login will no longer list in > the GMS nor be connectable by CS:GO clients. > > > BR, > Niko > > > > On 11/18/2015 00:31, Mark Johansen wrote: > > Hi Everyone!, > > Each year I'm responsible for hosting somewhere between 200-300 CS:GO for > an competitive gaming event. When we deploy our servers each instance is a > copy of our template image - by doing it this way we eliminate > configuration for each instance. From what I've been reading about "CS:GO > Game Server Operation" i'm feeling rather afraid that this will require me > to configure each instance with a specific token to allow the clients to > connect. When the projects enters the last stage will this deactivate all > connections? by this meaning direct connect commands? > > I hope that someone shed a light on the subject > > -- > Mark S. Johansen > > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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