How do we update the server now? You cant login with a token can you?
Using this script:@ShutdownOnFailedCommand 1@NoPromptForPassword 1login 
anonymousforce_install_dir /home/server1app_update 740quit  
From: [email protected]
Date: Wed, 18 Nov 2015 11:44:52 -0500
To: [email protected]
Subject: Re: [Csgo_servers] Regarding CS:GO Game Server Operation

According to Michael, you won't need the tokens if you're using "sv_lan 1".  
That makes sense, as I believe that's the same way TF2 works now.
As for assigning tokens, you could create a file in the master image with all 
of your tokens in it, something like this:
    1,TOKEN1    2,TOKEN2    3,TOKEN3
And a script which assigns the token based on user input, a number in the 
hostname, or something else.  For example:
    #!/bin/bash    TOKENFILE=/var/tmp/tokens    # List of tokens    
CFGFILE=/usr/local/csgo/cfg/autoexec.cfg    # The autoexec.cfg file for CS:GO   
 echo "Enter host number: " ; read n    token=$(grep "^$n," ${TOKENFILE} | cut 
-d',' -f2)    echo "sv_setsteamaccount ${token}" > ${CFGFILE}    echo "Assigned 
GSLT ${token}"    exit 0
This would require user input, but if you are somehow numbering the hostnames, 
then you could even automate it by having this script get the number from the 
hostname and run on boot.
Just some ideas.
    - Dave
On Wed, Nov 18, 2015 at 11:28 AM, Mark Johansen <[email protected]> 
wrote:
My setup is based on Hyper-V platform with virtualized ubuntu lts servers.
But from what i hear i need to come up with some kind of checkin checkout 
system that will allow each server to pull a token from a service.Med venlig 
hilsen
Mark S. JohansenTlf.: 27 59 39 42


2015-11-18 16:52 GMT+01:00 Michael Valentine 
<[email protected]>:
LAN servers are fine and not affected.
If you run a LAN server with +sv_setsteamaccount you will see the following 
message in console:
Warning: sv_setsteamaccount is not applicable in LAN mode.



On Wed, Nov 18, 2015 at 2:48 PM, David Parker <[email protected]> wrote:
I would imaging that LAN servers will still work, but the devs will need to 
confirm or refute that in order for us to know for sure.  Are you deploying 
Windows or Linux servers?
On Wed, Nov 18, 2015 at 1:23 AM, Mark Johansen <[email protected]> 
wrote:
Hi!,
Is this considered the same for servers configured with "sv_lan 1" ?
--Mark S. Johansen

2015-11-18 0:35 GMT+01:00 Niko <[email protected]>:

  
    
  
  
    Hey,

    light has been shed already. sorry but it's not positive for you:

    Stage 4: Dedicated Servers that use anonymous login will no longer list in 
the GMS nor be connectable by CS:GO clients.


BR,
Niko

    

    

    On 11/18/2015 00:31, Mark Johansen
      wrote:

    
    
      
        
          
            
              Hi Everyone!,
              

              
              Each year I'm responsible for hosting somewhere
                between 200-300 CS:GO for an competitive gaming event.
                When we deploy our servers each instance is a copy of
                our template image - by doing it this way we eliminate
                configuration for each instance. From what I've been
                reading about "CS:GO Game Server Operation" i'm feeling
                rather afraid that this will require me to configure
                each instance with a specific token to allow the clients
                to connect. When the projects enters the last stage will
                this deactivate all connections? by this meaning direct
                connect commands?
              

              
              I hope that someone shed a light on the subject
              

              
              --
              Mark S. Johansen
              

              
              

              
            
          
        
      
      

      
      

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-- 
Dave ParkerSystems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177


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-- 
Dave ParkerSystems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177


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