To be fair, until this point these plugins all followed Valve's
guidelines and AM followed those.
That said, AM openly admits that they do not care about what happens
outside their forums. I'd arguably claim that they do not care about
what happens inside their forums as well. They allow for a private-job
system where coders aren't coders but scammers. People make a buttload
of money stealing other people's plugins and reselling them as their
own, or by writing plugins that are so bad they're dangerous to run
(i.e. Francisco). I find AM to take responsibility here in the fact that
with a problem like this (that is a huge epidemic), they have 0 interest
in even releasing a statement that educates server operators (who have
to trust these apparent coders blindly) about the risks of this private
niche, plugins, and their coders.
Regarding Valve:
This is the point where they just overdid it. This is actively killing
servers (not harming communities by passive changes done before).
Like children, they suddenly changed their rules and did not give the
operators any time to adjust to the changes, but instead banned servers
permanently, then released a guideline after. This is just disgusting.
Furthermore, these changes now hurt mods that add actual content and
(re-)playability to the game. No more custom weapons with their own,
custom coded, functionality. No more viewmodels that match a zombified
player.
While I see AM's failings to handle certain people to trigger these
changes, I also see a company that apparently looks for excuses to piss
their people off and destroy their own product. Apparently they do not
want to make money after all, 2.5 billion (that is with a "b") US$ of
total equity value is enough. Maybe they're starting a charity at some
point, and are converting the company, pushing away the players first.
I'd welcome that.
On 28.01.2016 14:06, Absurd Minds wrote:
I have no idea why a completely independent modding community approved
an obviously unacceptable plugin. Maybe you should ask the plugin
approvers at alliedmods why they did it. In the meantime, put your
trust in what Vitaliy, an actual valve employee says, over an
independent third party.
On Jan 28, 2016 7:37 AM, "Fernando Sanch3z" <[email protected]
<mailto:[email protected]>> wrote:
If this is so clear, how is this plugin not unapproved on
alliedmods yet like knifeupgrade is?
I'm not saying alliedmods represents valve's policy but that
definitely shows that they did NOT make it clear SIX MONTHS ago.
Doesn't dropping the knife and respawning duplicate the knife too?
Am 28.01.2016 um 12:54 schrieb Absurd Minds:
I don't understand why they would remove the ban. They made it clear SIX
MONTHS ago that the ONLY type of knife plugin that was allowed was one that
allowed one player to DROP their knife for another player. Takeknife
duplicates the knife into the other person's hand. I'm not sure how you can
justify the excuse "I didn't read the rules, I got banned, no please unban
me" at all.
On Thu, Jan 28, 2016 at 4:37 AM, Roland Mondek<[email protected]>
<mailto:[email protected]> wrote:
Please unban servers that used knife swap plugin! You have just added the
cvar after massive ban.
On Thu, Jan 28, 2016 at 8:10 AM, Robin Groppe<[email protected]>
<mailto:[email protected]>
wrote:
I have no response since 24h either. Yesterday i started up my servers
with another gslt and queried the masterserver. It sais rejected bad
version but the servers are 100% clean and up to date.
this is ridicalous.
someone should power off valves store servers for no apparent reason. i
guess they would not like that either.
fix this! but i guess i dont want to take this stupid shit anymore.
Am 28.01.2016 07:49 schrieb "Παναγιώτης Φλωρούς" <[email protected]
<mailto:[email protected]>
:
Valve sucks make bans with out reason! I didnt use banned plugins but i
got banned! Nice i will stop making servers on CSGO and i will go for
minecraft bb Gaben
<https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail>
<https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail>
Το
παρόν email στάλθηκε από ασφαλή υπολογιστή που προστατεύεται από το Avast.
www.avast.com <http://www.avast.com>
<https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail>
<https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail>
<#1764045194_-799743460_1747447924_DDB4FAA8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
2016-01-28 5:23 GMT+02:00 Usman Khan<[email protected]>
<mailto:[email protected]>:
And no response or fix from valve for those who weren't using any such
plugins but got banned. Almost 24 hours now
On Jan 28, 2016 7:27 AM, "Fernando Sanch3z"<[email protected]>
<mailto:[email protected]>
wrote:
This has to be a joke. So things like swapknife were actually banned
plugins?
Am 28.01.2016 um 03:16 schrieb Ian:
Just imagine... a week ago:
"Hey guys, Vitaliy here. We're adding a cvar that allows you to drop your
knife. If you guys are using the swap/take knife plugin, you need to
disable it or that will cause your server to get banned, please use the new
cvar instead. Thanks!"
In reality: Servers blacklisted first, then "Oh here's a cvar, RIP to your
GSLT accounts"
This has got to be a joke. And of course no one from Valve is responding to
any of these emails. The lack of communication is such a joke.
"Valve, pls fix"
On Wed, Jan 27, 2016 at 9:08 PM, Daniel
Barreiro<[email protected]>
<mailto:[email protected]> wrote:
– Added convar mp_drop_knife_enable (defaults to ‘0’) that allows players
on community servers to drop their knives.
lol
On Wed, Jan 27, 2016 at 2:37 PM, Charalampos Galanis<[email protected]>
<mailto:[email protected]> <[email protected]> <mailto:[email protected]>
wrote:
I have a friend too , which tried the same thing (registering the phone
number from a banned account to other accounts) and guess what? The
accounts were already banned too!!!
So yes , if you want to create new GSLT's , to a new or another account
, consider registering a new phone.
2016-01-27 20:42 GMT+02:00 Team LANII<[email protected]>
<mailto:[email protected]> <[email protected]> <mailto:[email protected]>:
Really? Phone number banned?
Valve, please clarify asap:
-Which problems are the problem exactly?
-Are server reports a problem? How can a serverowner defend against
unfair reports?
-Are servernames and servertags a problem?
-Is the phone number permanently banned?
On Wed, Jan 27, 2016 at 7:37 PM, Charalampos Galanis<[email protected]>
<mailto:[email protected]> wrote:
I fixed it trying my main account , and another phone number....strange
2016-01-27 20:36 GMT+02:00 Charalampos Galanis<[email protected]>
<mailto:[email protected]> <[email protected]> <mailto:[email protected]>:
Do valve track the phone numbers too?
Because I tried to register the same phone number and create tokens to
an another smurf account too , but couldn't do it because of an existing
ban and I know that the account I tried had never hosted GLST
before,,,,strange.
2016-01-27 17:37 GMT+02:00 Matthias "InstantMuffin" Kollek<[email protected]>
<mailto:[email protected]>:
People talking rubbish, other folks calling them out and talking
rubbish themselves.
"Valve ignored my valuable information". My favorite.
Just going to do the only thing reasonable. Setting up a filter for
these mails, waiting for anything official, and assuming that while there
might be wrongful bans, people with rightful bans will definitely pretend
the opposite and take their chances.
On 27.01.2016 15:03, Usman Khan wrote:
Valve please immediately take action, lots of users in my country
are affected due to this wrong banning, as we were not running any banned
plugins, infact nothing to change inventory or skins or anything , and
actually nk support for server owners to appeal against ban
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S pozdravom / Sincerely,
Roland Mondek
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