@mrpaterek I`m realize, but need to move forward, if you introduce a "fresh" game, all its components to the new and old to take and try to sculpt something new with the old technology (despite improvements on the part of the company). It's like you're buying a new car, and you say in the factory / store, here we did a lot of new stuff, especially our good left interior, but you know, we left all the old parts, and now your new car will break down as the old, just it will be more beautiful.
2016-08-29 7:54 GMT-09:00 Marcin Paterek <mrpate...@gmail.com>: > @Robin: > https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > > @krama_d > Do you realize that the basics of networking in Source are more than 12 > years old, so back then it may not have been the worst idea at all? > > 2016-08-29 18:46 GMT+02:00 Robin Groppe <robingro...@gmail.com>: > >> Are you always that friendly? Communication is important especially in >> Software developement. What is this mailinglist for if I cant ask others >> for their opinion? Who are you to tell me to go cry somewhere else? >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- С уважением / Best regards Крамаренко Денис / Kramarenko Denys icq 457346989 skype krama_d
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