So basically you are asking for a completely new engine, not using the old one. Good luck with that :-)
29 sie 2016 7:11 PM "Денис Крама" <[email protected]> napisał(a): > @mrpaterek > > I`m realize, but need to move forward, if you introduce a "fresh" game, all > its components to the new and old to take and try > to sculpt something new with the old technology (despite improvements on > the part of the company). > It's like you're buying a new car, and you say in the factory / store, > here we did a lot of new stuff, especially our good left interior, > but you know, we left all the old parts, and now your new car will break > down as the old, just it will be more beautiful. > > 2016-08-29 7:54 GMT-09:00 Marcin Paterek <[email protected]>: > >> @Robin: >> https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking >> >> @krama_d >> Do you realize that the basics of networking in Source are more than 12 >> years old, so back then it may not have been the worst idea at all? >> >> 2016-08-29 18:46 GMT+02:00 Robin Groppe <[email protected]>: >> >>> Are you always that friendly? Communication is important especially in >>> Software developement. What is this mailinglist for if I cant ask others >>> for their opinion? Who are you to tell me to go cry somewhere else? >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > -- > С уважением / Best regards > Крамаренко Денис / Kramarenko Denys > > icq 457346989 > skype krama_d > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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