Does it only happen if a player on the server disconnects and re-joins, or
does it happen if any player joins (even one who was not there before)?

On Thu, Oct 27, 2016 at 11:05 AM, Jonathan SKRZYPEK <[email protected]>
wrote:

> Hi guys,
>
> I'm seeing the following issue :
>
> If a player disconnects and then re-joins when the server is in pause (via
> mp_pause_match)
> then the server changes the map :
>
> -> Reservation cookie 8866b364cc95aac7:  reason [R] Connect from
> 172.16.10.156:27005
> L 10/27/2016 - 15:18:16: server_cvar: "nextlevel" "de_dust2"
> ---- Host_Changelevel ----
>
> If the player re-joins the same server without it being in pause :
>
> CHANGELEVEL: ConVar 'nextlevel' is set, next map will be
> 'workshop/128263495/scoutknifez'
> CHANGELEVEL: Not changing level, mp_match_end_restart is false,
> mp_match_end_changelevel is false
>
> So it seems that a player joining forces a changelevel/nextlevel on the
> server, but in the case of no pause the server (thankfully) refuses to do
> it because of mp_match_end_restart and mp_match_end_changelevel.
>
> Does anyone know why would a player join would trigger a map change ?
> Could it be a workshop related issue ?
> Map files/versions conflicting ?
>
> Any suggestions welcome :(
>
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>



-- 
Dave Parker
Database & Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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