Good question, will test this.

2016-10-27 17:20 GMT+02:00 David Parker <dpar...@utica.edu>:

> Does it only happen if a player on the server disconnects and re-joins, or
> does it happen if any player joins (even one who was not there before)?
>
> On Thu, Oct 27, 2016 at 11:05 AM, Jonathan SKRZYPEK <lepo...@eswc.com>
> wrote:
>
>> Hi guys,
>>
>> I'm seeing the following issue :
>>
>> If a player disconnects and then re-joins when the server is in pause
>> (via mp_pause_match)
>> then the server changes the map :
>>
>> -> Reservation cookie 8866b364cc95aac7:  reason [R] Connect from
>> 172.16.10.156:27005
>> L 10/27/2016 - 15:18:16: server_cvar: "nextlevel" "de_dust2"
>> ---- Host_Changelevel ----
>>
>> If the player re-joins the same server without it being in pause :
>>
>> CHANGELEVEL: ConVar 'nextlevel' is set, next map will be
>> 'workshop/128263495/scoutknifez'
>> CHANGELEVEL: Not changing level, mp_match_end_restart is false,
>> mp_match_end_changelevel is false
>>
>> So it seems that a player joining forces a changelevel/nextlevel on the
>> server, but in the case of no pause the server (thankfully) refuses to do
>> it because of mp_match_end_restart and mp_match_end_changelevel.
>>
>> Does anyone know why would a player join would trigger a map change ?
>> Could it be a workshop related issue ?
>> Map files/versions conflicting ?
>>
>> Any suggestions welcome :(
>>
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>>
>
>
>
> --
> Dave Parker
> Database & Systems Administrator
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
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