User: xrambous
Date: 05/03/31 05:33:35

Modified:
 /cs/po/helpcontent2/source/text/shared/
  01.po
 /cs/po/svx/source/
  engine3d.po

Log:
 update

File Changes:

Directory: /cs/po/helpcontent2/source/text/shared/
==================================================

File [changed]: 01.po
Url: 
http://cs.openoffice.org/source/browse/cs/po/helpcontent2/source/text/shared/01.po?r1=1.113&r2=1.114
Delta lines:  +76 -76
---------------------
--- 01.po       31 Mar 2005 08:44:32 -0000      1.113
+++ 01.po       31 Mar 2005 13:33:31 -0000      1.114
@@ -7,9 +7,9 @@
 msgstr ""
 "Project-Id-Version: 01\n"
 "POT-Creation-Date: 2002-07-15 17:13+0100\n"
-"PO-Revision-Date: 2005-03-31 10:43+0200\n"
-"Last-Translator: \n"
-"Language-Team: Czech <[EMAIL PROTECTED]>\n"
+"PO-Revision-Date: 2005-03-31 15:33+0200\n"
+"Last-Translator: Adam Rambousek <[EMAIL PROTECTED]>\n"
+"Language-Team: Czech <[email protected]>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
@@ -13524,7 +13524,7 @@
 
 #: 05350200.xhp#par_id3153320.17.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE\\\"\\>Enter the number of 
degrees to include in the selected 3D rotation object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE\\\"\\>Zadejte počet 
stupňů, které se zahrnou ve vybraném 3D rotačním objektu.\\</ahelp\\>"
 
 #: 05350200.xhp#hd_id3149276.18.help.text
 msgid "Depth"
@@ -13532,7 +13532,7 @@
 
 #: 05350200.xhp#par_id3153252.19.help.text
 msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH\\\"\\>Enter 
the extrusion depth for the selected 3D object. This option is not valid for 3D 
rotation objects.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH\\\"\\>Zadejte hloubku 
vybraného 3D objektu. Tato volba není dostupná pro 3D rotační 
objekty.\\</ahelp\\>"
 
 #: 05350200.xhp#hd_id3159343.6.help.text
 msgid "Segments"
@@ -13540,15 +13540,15 @@
 
 #: 05350200.xhp#par_id3155388.7.help.text
 msgid "You can change the number of segments that are used to draw a 3D 
rotation object."
-msgstr ""
+msgstr "Můžete změnit počet částí, které se používají k vykreslení 
3D rotačního objektu."
 
 #: 05350200.xhp#par_id3150943.9.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL\\\"\\>Enter the number 
of horizontal segments to use in the selected 3D rotation object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL\\\"\\>Zadejte počet 
vodorovných částí, které se použijí ve vybraném 3D rotačním 
objektu.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3151245.11.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL\\\"\\>Enter the number of 
vertical segments to use in the selected 3D rotation object\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL\\\"\\>Zadejte počet 
svislých částí, které se použijí ve vybraném 3D rotačním 
objektu.\\</ahelp\\>"
 
 #: 05350200.xhp#hd_id3153626.20.help.text
 msgid "Normals"
@@ -13556,7 +13556,7 @@
 
 #: 05350200.xhp#par_id3150822.21.help.text
 msgid "Allows you to modify the rendering style of the 3D surface."
-msgstr ""
+msgstr "Můžete upravit styl renderování 3D povrchu."
 
 #: 05350200.xhp#hd_id3149046.22.help.text
 #: 05350200.xhp#par_id3151211.24.help.text
@@ -13565,7 +13565,7 @@
 
 #: 05350200.xhp#par_id3149670.23.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ\\\"\\>Renders the 3D 
surface according to the shape of the object. For example, a circular shape is 
rendered with a spherical surface.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ\\\"\\>Renderuje 3D 
povrch podle tvaru objektu. Např. kruhový tvar se renderuje kulovitým 
povrchem.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3152811.help.text
 msgid "\\<image id=\\\"img_id3150865\\\" src=\\\"svx/res/normobjs.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3150865\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13578,7 +13578,7 @@
 
 #: 05350200.xhp#par_id3146874.26.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT\\\"\\>Renders the 3D 
surface as polygons.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT\\\"\\>Renderuje 3D 
povrch jako polygony.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3157962.help.text
 msgid "\\<image id=\\\"img_id3154068\\\" src=\\\"svx/res/normflat.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3154068\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13591,7 +13591,7 @@
 
 #: 05350200.xhp#par_id3150288.29.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE\\\"\\>Renders a 
smooth 3D surface.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE\\\"\\>Renderuje 
hladký 3D povrch.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3148923.help.text
 msgid "\\<image id=\\\"img_id3149807\\\" src=\\\"svx/res/normsphe.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3149807\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13604,7 +13604,7 @@
 
 #: 05350200.xhp#par_id3145785.32.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT\\\"\\>Inverts the 
light source.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT\\\"\\>Převrátí 
zdroj světla.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3152940.help.text
 msgid "\\<image id=\\\"img_id3151116\\\" src=\\\"svx/res/invert3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3151116\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13616,7 +13616,7 @@
 
 #: 05350200.xhp#par_id3163820.35.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING\\\"\\>Lights the 
object from the outside and the inside. To use an ambient light source, click 
this button, and then click the \\<emph\\>Invert Normals\\</emph\\> 
button.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING\\\"\\>Osvětlí 
objekt zevnitř i zvenčí. Chcete-li použít okolní zdroj světla, klepněte 
na toto tlačítko a poté klepněte na tlačítko \\<emph\\>Převrátit 
normály\\</emph\\>.\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3157309.help.text
 msgid "\\<image id=\\\"img_id3155746\\\" src=\\\"svx/res/lght2sid.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3155746\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13633,7 +13633,7 @@
 
 #: 05350200.xhp#par_id3154692.38.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED\\\"\\>Closes the shape 
of a 3D object that was created by extruding a freeform line (\\<emph\\>Convert 
- To 3D\\</emph\\>).\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED\\\"\\>Uzavře tvar 3D 
objektu, který byl vytvořen rozšířením čáry od ruky 
(\\<emph\\>Převést - Na 3D\\</emph\\>).\\</ahelp\\>"
 
 #: 05350200.xhp#par_id3150686.help.text
 msgid "\\<image id=\\\"img_id3152460\\\" src=\\\"svx/res/doublesi.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3152460\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13645,15 +13645,15 @@
 
 #: 05350300.xhp#hd_id3148919.1.help.text
 msgid "\\<link href=\\\"text/shared/01/05350300.xhp\\\" 
name=\\\"Shading\\\"\\>Shading\\</link\\>"
-msgstr ""
+msgstr "\\<link href=\\\"text/shared/01/05350300.xhp\\\" 
name=\\\"Stínování\\\"\\>Stínování\\</link\\>"
 
 #: 05350300.xhp#par_id3150008.2.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_REPRESENTATION\\\"\\>Sets the 
shading and shadow options for the selected 3D object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_REPRESENTATION\\\"\\>Nastaví 
možnosti stínování vybraného 3D objektu.\\</ahelp\\>"
 
 #: 05350300.xhp#par_id3148538.5.help.text
 msgid "Specify the type of shading to apply to the selected 3D object."
-msgstr ""
+msgstr "Určete typ stínování, který se použije pro vybraný 3D objekt."
 
 #: 05350300.xhp#hd_id3147276.6.help.text
 #: 05350500.xhp#hd_id3155342.14.help.text
@@ -13662,11 +13662,11 @@
 
 #: 05350300.xhp#par_id3155583.7.help.text
 msgid "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_SHADEMODE\\\"\\>Select 
the shading method that you want to use. Flat shading assigns a single color to 
a single polygon on the surface of the object. Gouraud shading blends colors 
across the polygons. Phong shading averages the color of each pixel based on 
the pixels that surround it, and requires the most processing 
power.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_SHADEMODE\\\"\\>Vyberte metodu 
stínování, kterou chcete použít. Ploché stínování přiřadí jednu 
barvu jednomu polygonu na povrchu objektu. Gouraudovo stínování prolíná 
barvy mezi polygony. Phongovo stínování průměruje barvy každého pixelu v 
závislosti na pixelech, které jej obklopují, a vyžaduje nejvíce 
výpočetního výkonu.\\</ahelp\\>"
 
 #: 05350300.xhp#par_id3154046.9.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_SHADOW_3D\\\"\\>Adds or removes a 
shadow from the selected 3D object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_SHADOW_3D\\\"\\>Přidá nebo 
odstraní stín vybraného 3D objektu.\\</ahelp\\>"
 
 #: 05350300.xhp#par_id3150254.help.text
 msgid "\\<image id=\\\"img_id3159342\\\" src=\\\"svx/res/shadow3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3159342\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13682,7 +13682,7 @@
 
 #: 05350300.xhp#par_id3150976.12.help.text
 msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_SLANT\\\"\\>Enter 
an angle from 0 to 90 degrees for casting the shadow.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_SLANT\\\"\\>Zadejte úhel mezi 0 a 
90 stupni pro vrhání stínu.\\</ahelp\\>"
 
 #: 05350300.xhp#hd_id3154905.13.help.text
 msgid "Camera"
@@ -13690,11 +13690,11 @@
 
 #: 05350300.xhp#par_id3161459.14.help.text
 msgid "Set the camera options for the selected 3D object."
-msgstr ""
+msgstr "Nastavení kamery pro vybraný 3D objekt."
 
 #: 05350300.xhp#par_id3149047.16.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DISTANCE\\\"\\>Enter the distance 
to leave between the camera and the center of the selected object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DISTANCE\\\"\\>Zadejte vzdálenost 
mezi kamerou a středem vybraného objektu.\\</ahelp\\>"
 
 #: 05350300.xhp#hd_id3154346.17.help.text
 msgid "Focal length"
@@ -13702,7 +13702,7 @@
 
 #: 05350300.xhp#par_id3156344.18.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH\\\"\\>Enter the focal 
length of the camera, where a small value corresponds to a \"fisheye\" lens, 
and a large value to a telephoto lens.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH\\\"\\>Zadejte 
ohniskovou vzdálenost kamery - malá hodnota odpovídá \"rybímu oku\" a 
velká odpovídá dálkovým objektivům.\\</ahelp\\>"
 
 #: 05350400.xhp#tit.help.text 05350400.xhp#hd_id3154984.4.help.text
 msgid "Illumination"
@@ -13714,11 +13714,11 @@
 
 #: 05350400.xhp#par_id3149741.2.help.text
 msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT\\\"\\>Define 
the light source for the selected 3D object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT\\\"\\>Určete zdroj světla 
vybraného 3D objektu.\\</ahelp\\>"
 
 #: 05350400.xhp#par_id3155391.5.help.text
 msgid "Specify the light source for the object, as well as the color of the 
light source and of the ambient light. You can define up to eight different 
light sources."
-msgstr ""
+msgstr "Určete zdroj světla objektu, barvu světelného zdroje a okolní 
osvětlení. Můžete nastavit až osm různých světelných zdrojů."
 
 #: 05350400.xhp#hd_id3153748.6.help.text
 msgid "Light source"
@@ -13726,7 +13726,7 @@
 
 #: 05350400.xhp#par_id3149149.7.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT_8\\\"\\>Click twice to turn 
the light source on, and then select a color for the light from the list. If 
you want, you can also set the color of the surrounding light, by selecting a 
color from the \\<emph\\>Ambient light\\</emph\\> box.\\</ahelp\\> You can also 
press the Spacebar to turn the light source on or off. "
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT_8\\\"\\>Klepněte dvakrát 
pro zapnutí světelného zdroje a poté zvolte barvu světla. Pokud chcete, 
můžete také nastavit barvu okolního světla výběrem barvy v poli 
\\<emph\\>Ambientní osvětlení\\</emph\\>.\\</ahelp\\>  Zapnout nebo vypnout 
světelný zdroj můžete také stisknutím mezerníku."
 
 #: 05350400.xhp#par_id3159269.help.text
 msgid "\\<image id=\\\"img_id3156155\\\" src=\\\"svx/res/lighton.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3156155\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13734,7 +13734,7 @@
 
 #: 05350400.xhp#par_id3154143.8.help.text
 msgid "Light is on"
-msgstr ""
+msgstr "Světlo je zapnuto"
 
 #: 05350400.xhp#par_id3155449.help.text
 msgid "\\<image id=\\\"img_id3147573\\\" src=\\\"svx/res/light.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3147573\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13742,7 +13742,7 @@
 
 #: 05350400.xhp#par_id3155829.9.help.text
 msgid "Light is off"
-msgstr ""
+msgstr "Světlo je vypnuto"
 
 #: 05350400.xhp#hd_id3159166.10.help.text
 #: 05350400.xhp#hd_id3144511.15.help.text
@@ -13751,11 +13751,11 @@
 
 #: 05350400.xhp#par_id3155421.11.help.text
 msgid "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_LIGHT_1\\\"\\>Select a 
color for the current light source.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_LIGHT_1\\\"\\>Vyberte 
barvu pro aktuální světelný zdroj.\\</ahelp\\>"
 
 #: 05350400.xhp#hd_id3149955.12.help.text
 msgid "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Select 
Color in the color dialog\\\"\\>Select Color in the color dialog\\</link\\>"
-msgstr ""
+msgstr "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" 
name=\\\"Vyberte barvu v dialogu barev\\\"\\>Vyberte barvu v dialogu 
barev\\</link\\>"
 
 #: 05350400.xhp#hd_id3153061.13.help.text
 msgid "Ambient light"
@@ -13763,18 +13763,18 @@
 
 #: 05350400.xhp#par_id3153896.16.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT\\\"\\>Select a color for 
the ambient light.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT\\\"\\>Vyberte barvu 
ambientního osvětlení.\\</ahelp\\>"
 
 #: 05350400.xhp#hd_id3149670.17.help.text
 #: 05350600.xhp#hd_id3147373.18.help.text
 #: 05350600.xhp#hd_id3153748.21.help.text
 #: 05350600.xhp#hd_id3152996.26.help.text
 msgid "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Select 
Color Through the Color Dialog\\\"\\>Select Color Through the Color 
Dialog\\</link\\>"
-msgstr ""
+msgstr "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" 
name=\\\"Vyberte barvu v dialogu barev\\\"\\>Vyberte barvu v dialogu 
barev\\</link\\>"
 
 #: 05350400.xhp#par_id3151056.19.help.text
 msgid "Displays a preview of the light source changes."
-msgstr ""
+msgstr "Zobrazí náhled změn světelného zdroje."
 
 #: 05350500.xhp#tit.help.text 05350500.xhp#hd_id3145212.4.help.text
 msgid "Textures"
@@ -13786,15 +13786,15 @@
 
 #: 05350500.xhp#par_id3147000.2.help.text
 msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE\\\"\\>Sets 
the properties of the surface texture for the selected 3D object. This feature 
is only available after you apply a surface textures to the selected object. To 
quickly apply a surface texture, open the \\<emph\\>Gallery\\</emph\\>, hold 
down Shift+Ctrl, and then drag an image onto the selected 3D 
object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE\\\"\\>Nastavení 
vlastností textur povrchu vybraného 3D objektu. Tato vlastnost je dostupná 
pouze, pokud na vybraný objekt použijete povrch s texturami. Pro rychlé 
použití textur otevřete \\<emph\\>Galerii\\</emph\\>, podržte Shift+Ctrl a 
poté přetáhněte obrázek na vybraný 3D objekt.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3159233.5.help.text
 msgid "Sets the texture properties."
-msgstr ""
+msgstr "Nastavení vlastností textur."
 
 #: 05350500.xhp#par_id3145345.7.help.text
 msgid "Set the color properties of the texture."
-msgstr ""
+msgstr "Nastavení barev textury."
 
 #: 05350500.xhp#hd_id3150775.8.help.text
 #: 05350500.xhp#par_id3156156.10.help.text
@@ -13803,7 +13803,7 @@
 
 #: 05350500.xhp#par_id3147242.9.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE\\\"\\>Converts the 
texture to black and white.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE\\\"\\>Převede 
texturu na černobílou.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3146773.help.text
 msgid "\\<image id=\\\"img_id3150084\\\" src=\\\"svx/res/luminanc.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3150084\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13811,7 +13811,7 @@
 
 #: 05350500.xhp#par_id3145119.12.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR\\\"\\>Converts the 
texture to color.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR\\\"\\>Převede texturu na 
barevnou.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3153126.help.text
 msgid "\\<image id=\\\"img_id3155388\\\" src=\\\"svx/res/color.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3155388\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13819,7 +13819,7 @@
 
 #: 05350500.xhp#par_id3153827.15.help.text
 msgid "Show or hide shading."
-msgstr ""
+msgstr "Zobrazí nebo skryje stínování."
 
 #: 05350500.xhp#hd_id3149191.16.help.text
 #: 05350500.xhp#par_id3156435.18.help.text
@@ -13828,7 +13828,7 @@
 
 #: 05350500.xhp#par_id3148564.17.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE\\\"\\>Applies the 
texture without shading.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE\\\"\\>Použije texturu 
bez stínování.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3154280.help.text
 msgid "\\<image id=\\\"img_id3149045\\\" src=\\\"svx/res/replac3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3149045\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13841,7 +13841,7 @@
 
 #: 05350500.xhp#par_id3154938.20.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE\\\"\\>Applies the 
texture with shading. To define the shading options for the texture, click the 
\\<emph\\>Shading\\</emph\\> button in this dialog.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE\\\"\\>Použije texturu 
se stínováním. Pro určení vlastností stínování textury klepněte na 
tlačítko \\<emph\\>Stínování\\</emph\\> v tomto dialogu.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3150742.help.text
 msgid "\\<image id=\\\"img_id3152803\\\" src=\\\"svx/res/modula3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3152803\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13853,7 +13853,7 @@
 
 #: 05350500.xhp#par_id3148677.23.help.text
 msgid "Set the options for displaying the texture."
-msgstr ""
+msgstr "Nastavení vlastností pro zobrazení textury."
 
 #: 05350500.xhp#hd_id3148453.24.help.text
 #: 05350500.xhp#par_id3155133.26.help.text
@@ -13864,7 +13864,7 @@
 
 #: 05350500.xhp#par_id3144432.25.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X\\\"\\>Automatically 
adjusts the texture based on the shape and size of the object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X\\\"\\>Automaticky 
upraví texturu podle tvaru a velikosti objektu.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3155103.help.text
 msgid "\\<image id=\\\"img_id3148920\\\" src=\\\"svx/res/objspc3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3148920\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13879,7 +13879,7 @@
 
 #: 05350500.xhp#par_id3153768.28.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X\\\"\\>Applies the 
texture parallel to the horizontal axis.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X\\\"\\>Použije 
texturu rovnoběžně s vodorovnou osou.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3148977.help.text
 msgid "\\<image id=\\\"img_id3147478\\\" src=\\\"svx/res/parallel.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3147478\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13894,7 +13894,7 @@
 
 #: 05350500.xhp#par_id3152418.31.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X\\\"\\>Wraps the 
horizontal axis of the texture pattern around a sphere.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X\\\"\\>Obtočí 
vodorovnou osu vzoru textury okolo koule.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3154013.help.text
 msgid "\\<image id=\\\"img_id3153943\\\" src=\\\"svx/res/parallel.png\\\" 
width=\\\"0.222inch\\\" height=\\\"0.222inch\\\"\\>\\<alt 
id=\\\"alt_id3153943\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13910,7 +13910,7 @@
 
 #: 05350500.xhp#par_id3153095.36.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y\\\"\\>Automatically 
adjusts the texture based on the shape and size of the object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y\\\"\\>Automaticky 
upraví texturu podle tvaru a velikosti objektu.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3153210.help.text
 msgid "\\<image id=\\\"img_id3153188\\\" src=\\\"svx/res/objspc3d.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3153188\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13918,7 +13918,7 @@
 
 #: 05350500.xhp#par_id3145730.39.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y\\\"\\>Applies the 
texture parallel to the vertical axis.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y\\\"\\>Použije 
texturu rovnoběžně s svislou osou.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3147485.help.text
 msgid "\\<image id=\\\"img_id3151280\\\" src=\\\"svx/res/parallel.png\\\" 
width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt 
id=\\\"alt_id3151280\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13926,7 +13926,7 @@
 
 #: 05350500.xhp#par_id3159348.42.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y\\\"\\>Wraps the 
vertical axis of the texture pattern around a sphere.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y\\\"\\>Obtočí svislou 
osu vzoru textury okolo koule.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3157876.help.text
 msgid "\\<image id=\\\"img_id3152807\\\" src=\\\"svx/res/parallel.png\\\" 
width=\\\"0.222inch\\\" height=\\\"0.222inch\\\"\\>\\<alt 
id=\\\"alt_id3152807\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13934,7 +13934,7 @@
 
 #: 05350500.xhp#par_id3148456.45.help.text
 msgid "Filters out some of the 'noise' that can occur when you apply a texture 
to a 3D object."
-msgstr ""
+msgstr "Filtruje některé 'poruchy', které mohou vzniknout při použití 
textury na 3D objekt."
 
 #: 05350500.xhp#hd_id3151319.46.help.text
 #: 05350500.xhp#par_id3146900.48.help.text
@@ -13943,7 +13943,7 @@
 
 #: 05350500.xhp#par_id3151038.47.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER\\\"\\>Blurs the texture 
slightly to remove unwanted speckles.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER\\\"\\>Mírně rozmaže 
texturu, aby se odstranily nechtěné skvrny.\\</ahelp\\>"
 
 #: 05350500.xhp#par_id3145651.help.text
 msgid "\\<image id=\\\"img_id3156355\\\" src=\\\"res/sx10715.png\\\" 
width=\\\"0.1665inch\\\" height=\\\"0.1665inch\\\"\\>\\<alt 
id=\\\"alt_id3156355\\\"\\>Icon\\</alt\\>\\</image\\>"
@@ -13959,11 +13959,11 @@
 
 #: 05350600.xhp#par_id3160463.2.help.text
 msgid "\\<ahelp 
hid=\\\"SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL\\\"\\>Changes the coloring 
of the selected 3D object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL\\\"\\>Změní barevnost 
vybraného 3D objektu.\\</ahelp\\>"
 
 #: 05350600.xhp#par_id3152363.29.help.text
 msgid "Assigns a predefined color scheme or lets you create your own color 
scheme."
-msgstr ""
+msgstr "Vyberte přednastavené barevné schéma nebo vytvořte vlastní."
 
 #: 05350600.xhp#hd_id3154497.9.help.text
 msgid "Favorites"
@@ -13971,7 +13971,7 @@
 
 #: 05350600.xhp#par_id3153303.10.help.text
 msgid "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES\\\"\\>Select a predefined 
color scheme, or select \\<emph\\>User-defined\\</emph\\> to define a custom 
color scheme.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES\\\"\\>Vyberte 
přednastavené barevné schéma nebo zvolte \\<emph\\>Definované 
uživatelem\\</emph\\> a vytvořte vlastní barevné schéma.\\</ahelp\\>"
 
 #: 05350600.xhp#hd_id3093440.16.help.text
 msgid "Object color"
@@ -13979,7 +13979,7 @@
 
 #: 05350600.xhp#par_id3157896.17.help.text
 msgid "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR\\\"\\>Select 
the color that you want to apply to the object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR\\\"\\>Vyberte barvu, kterou 
chcete použít na objekt.\\</ahelp\\>"
 
 #: 05350600.xhp#hd_id3147571.19.help.text
 msgid "Illumination color"
@@ -13987,19 +13987,19 @@
 
 #: 05350600.xhp#par_id3159234.20.help.text
 msgid "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION\\\"\\>Select the color to 
illuminate the object.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION\\\"\\>Vyberte barvu pro 
osvětlení objektu.\\</ahelp\\>"
 
 #: 05350600.xhp#hd_id3154983.22.help.text
 msgid "Specular"
-msgstr "Specular"
+msgstr "Odraz"
 
 #: 05350600.xhp#par_id3147008.23.help.text
 msgid "Sets the light reflection properties for the selected object."
-msgstr ""
+msgstr "Nastavení vlastností odrazu světla vybraného objektu."
 
 #: 05350600.xhp#par_id3151111.25.help.text
 msgid "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR\\\"\\>Select the color that 
you want the object to reflect.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR\\\"\\>Vyberte barvu, kterou 
má objekt odrážet.\\</ahelp\\>"
 
 #: 05350600.xhp#hd_id3152909.27.help.text
 msgid "Intensity"
@@ -14007,7 +14007,7 @@
 
 #: 05350600.xhp#par_id3159256.28.help.text
 msgid "\\<ahelp 
hid=\\\"SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY\\\"\\>Enter 
the intensity of the specular effect.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY\\\"\\>Zadejte
 jas efektu odrazu.\\</ahelp\\>"
 
 #: 05360000.xhp#tit.help.text
 msgid "Distribution"
@@ -14019,11 +14019,11 @@
 
 #: 05360000.xhp#par_id3149119.2.help.text
 msgid "\\<variable id=\\\"verteilungtext\\\"\\>\\<ahelp 
hid=\\\".uno:DistributeSelection\\\"\\>Distributes three or more selected 
objects evenly along the horizontal axis or the vertical axis. You can also 
evenly distribute the spacing between objects.\\</ahelp\\>\\</variable\\>"
-msgstr ""
+msgstr "\\<variable id=\\\"verteilungtext\\\"\\>\\<ahelp 
hid=\\\".uno:DistributeSelection\\\"\\>Rozloží tři nebo více vybraných 
objektů rovnoměrně podél vodorovné nebo svislé osy. Také můžete 
rovnoměrně rozložit mezery mezi objekty.\\</ahelp\\>\\</variable\\>"
 
 #: 05360000.xhp#par_id3145383.3.help.text
 msgid "Objects are distributed with respect to the outermost objects in the 
selection."
-msgstr ""
+msgstr "Objekty se rozloží podle vybraných objektů, které jsou nejvíce 
na kraji."
 
 #: 05360000.xhp#hd_id3149811.4.help.text
 msgid "Horizontally"
@@ -14031,27 +14031,27 @@
 
 #: 05360000.xhp#par_id3150355.5.help.text
 msgid "Specify the horizontal distribution for the selected objects."
-msgstr ""
+msgstr "Určuje vodorovné rozložení vybraných objektů."
 
 #: 05360000.xhp#par_id3147618.7.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_NONE\\\"\\>Does not 
distribute the objects horizontally.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_NONE\\\"\\>Nerozložit 
objekty vodorovně.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3159269.9.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_LEFT\\\"\\>Distributes 
the selected objects, so that the left edges of the objects are evenly spaced 
from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_LEFT\\\"\\>Rozložit 
vybrané objekty tak, že levé okraje objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3153146.11.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_CENTER\\\"\\>Distributes 
the selected objects, so that the horizontal centers of the objects are evenly 
spaced from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_CENTER\\\"\\>Rozložit 
vybrané objekty tak, že vodorovné středy objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3148924.13.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_DISTANCE\\\"\\>Distributes
 the selected objects horizontally, so that the objects are evenly spaced from 
one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_DISTANCE\\\"\\>Rozložit 
vybrané objekty tak, že jsou od sebe vodorovně stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3153252.15.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_RIGHT\\\"\\>Distributes 
the selected objects, so that the right edges of the objects are evenly spaced 
from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_RIGHT\\\"\\>Rozložit 
vybrané objekty tak, že pravé okraje objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#hd_id3150245.16.help.text
 msgid "Vertically"
@@ -14059,27 +14059,27 @@
 
 #: 05360000.xhp#par_id3155321.17.help.text
 msgid "Specify the vertical distribution for the selected objects."
-msgstr ""
+msgstr "Určuje svislé rozložení vybraných objektů."
 
 #: 05360000.xhp#par_id3155922.19.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_NONE\\\"\\>Does not 
distribute the objects vertically.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_NONE\\\"\\>Nerozložit 
objekty svisle.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3152361.21.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_TOP\\\"\\>Distributes 
the selected objects, so that the top edges of the objects are evenly spaced 
from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_TOP\\\"\\>Rozložit 
vybrané objekty tak, že horní okraje objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3161656.23.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_CENTER\\\"\\>Distributes 
the selected objects, so that the vertical centers of the objects are evenly 
spaced from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_CENTER\\\"\\>Rozložit 
vybrané objekty tak, že svislé středy objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3153360.25.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_DISTANCE\\\"\\>Distributes
 the selected objects vertically, so that the objects are evenly spaced from 
one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_DISTANCE\\\"\\>Rozložit 
vybrané objekty tak, že jsou od sebe svisle stejně vzdálené.\\</ahelp\\>"
 
 #: 05360000.xhp#par_id3152771.27.help.text
 msgid "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_BOTTOM\\\"\\>Distributes 
the selected objects, so that the bottom edges of the objects are evenly spaced 
from one another.\\</ahelp\\>"
-msgstr ""
+msgstr "\\<ahelp 
hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_BOTTOM\\\"\\>Rozložit 
vybrané objekty tak, že dolní okraje objektů jsou od sebe stejně 
vzdálené.\\</ahelp\\>"
 
 #: 05990000.xhp#hd_id3155757.1.help.text
 msgid "\\<link href=\\\"text/shared/01/05990000.xhp\\\" 
name=\\\"Text\\\"\\>Text\\</link\\>"
@@ -14087,11 +14087,11 @@
 
 #: 05990000.xhp#par_id3150467.2.help.text
 msgid "\\<variable id=\\\"texttext\\\"\\>\\<ahelp 
hid=\\\".uno:TextAttributes\\\"\\>Sets the layout and anchoring properties for 
text in the selected drawing or text object.\\</ahelp\\>\\</variable\\>"
-msgstr ""
+msgstr "\\<variable id=\\\"texttext\\\"\\>\\<ahelp 
hid=\\\".uno:TextAttributes\\\"\\>Nastavení vlastností rozložení a 
ukotvení textu ve vybraném objektu kresby nebo textovém 
objektu.\\</ahelp\\>\\</variable\\>"
 
 #: 05990000.xhp#par_id3150620.3.help.text
 msgid "This command is only available when you select a text drawing object."
-msgstr ""
+msgstr "Tento příkaz je dostupný jen, pokud vyberete textový objekt 
kresby."
 
 #: 06010000.xhp#tit.help.text 06040500.xhp#hd_id3153089.6.help.text
 #: 06990000.xhp#tit.help.text

Directory: /cs/po/svx/source/
=============================

File [changed]: engine3d.po
Url: 
http://cs.openoffice.org/source/browse/cs/po/svx/source/engine3d.po?r1=1.6&r2=1.7
Delta lines:  +6 -4
-------------------
--- engine3d.po 23 Mar 2005 20:31:41 -0000      1.6
+++ engine3d.po 31 Mar 2005 13:33:32 -0000      1.7
@@ -1,15 +1,17 @@
 # extracted from svx/source/engine3d.oo
+# Adam Rambousek <[EMAIL PROTECTED]>, 2005.
 msgid ""
 msgstr ""
 "Project-Id-Version: engine3d\n"
 "POT-Creation-Date: 2002-07-15 17:13+0100\n"
-"PO-Revision-Date: 2005-03-22 21:52+0100\n"
-"Last-Translator: Martin Kozák <[EMAIL PROTECTED]>\n"
+"PO-Revision-Date: 2005-03-31 15:16+0200\n"
+"Last-Translator: Adam Rambousek <[EMAIL PROTECTED]>\n"
 "Language-Team: Czech <[email protected]>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && 
n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"X-Generator: KBabel 1.9.1\n"
 
 #: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text
 #: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text 
float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text
@@ -287,7 +289,7 @@
 
 #: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text
 msgid "Specular"
-msgstr "Specular"
+msgstr "Odraz"
 
 #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text
 msgid "~Color"




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