<< Also anyone remember a game called Tokyo Express (not AH), it had 
>  squares for movement and was two maps with alternative strengths for 
both 
>  sides so that you never knew if you were facing the whole fleet or 
just a 
>  small amount. The Victory conditions changed based on the strength 
of your 
>  side etc. >>
>     
>   
I have one called Tokyo Express, Naval War in the Solomons, 1942. Don't 
see a name for a game company, just that it was designed by Gary W. 
Martin in 1977. And the maps do have squares. Could that be it?

John

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