<< Also anyone remember a game called Tokyo Express (not AH), it had > squares for movement and was two maps with alternative strengths for both > sides so that you never knew if you were facing the whole fleet or just a > small amount. The Victory conditions changed based on the strength of your > side etc. >> > > I have one called Tokyo Express, Naval War in the Solomons, 1942. Don't see a name for a game company, just that it was designed by Gary W. Martin in 1977. And the maps do have squares. Could that be it?
John
