Hi Moritz,

just on a side note: the "filled" highlight in your screenshot looks
aweful to me - just filled with some artificial blue that can't be found
anywhere on the car hood. And if you look closer you can even see an
edge at the position where the blown highlight starts. This doesn't look
like "reconstruction" (which would mean there was some information at
all) but more like some "filling with what RT thinks might suit".

/Simon


On 04/10/2014 02:40 PM, Moritz Moeller wrote:
> Johannes,
>
>> as a first outcome of the meeting in leipzig i implemented an idea by
>> a1ex from magic lantern, which reconstructs color in your blown
>> highlights (3rd combo box entry in our highlights module, git master).
>>
>> seems to work great on blown skin tones.
> it does not give me anything close to the result I get with RawTherapee
> still, on the example car hood shot
> (https://dl.dropboxusercontent.com/u/1708784/GH2/_1170827.dng).
>
> Here is an example using an extreme setting of 175 on the highlight
> compression in RT (screenshot showing all parameters used, all other
> modules were off):
> https://dl.dropboxusercontent.com/u/1708784/GH2/Screen%20Shot%202014-04-10%20at%202.35.38%20pm.png
>
> I can't get anything even remotely resembling this using DT's new
> 'reconstruct color' mode.
>
> On that note: when I choose very low 'clipping threshold' in the module,
> I get vertical purple artifacts in the image and the highlight turns beige.
>
> .mm
>
>
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