In fact that, you can merge the two servers into one using BIOS component. On Thu, 2008-07-03 at 17:37 -0500, Wan, Vincent wrote: > Hi Asa, > > > > You cannot open/load multiple servers at the same time. However (not > sure if this helps in your case), you can try the following: > > > > ceHandle_1 = Engine_open(engineName_1, NULL, NULL); > > > > codecHandle_1 = xxx_create(ceHandle_1,...); > > xxx_delete(ceHandle_1); > > > > Engine_close(engineName_1); > > > > ceHandle_2 = Engine_open(engineName_2, NULL, NULL); > > > > codecHandle_2 = yyy_create(ceHandle_2,...); > > yyy_delete(ceHandle_2); > > > > Engine_close(engineName_2); > > > > By closing an engine before opening the next one, this will cause the > corresponding servers to be loaded sequentially. > > > > Best regards, > > Vincent > > > > > ______________________________________________________________________ > From:[EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On > Behalf Of Asa > Sent: Thursday, July 03, 2008 10:58 AM > To: Ring, Chris; dv_mail > Subject: Re: Opening several CE servers > > > > > Thanks for the reply. > > > Actually what I meant is the following: I have two separate Codec > servers (.x64P) files each containing one codec. I would like to test > something quickly, so I don't want to spend the time integrating the > two codecs into one codec server. I was wondering if there is a way > for the application to open both codec servers with Engine_open(), > create an instance of each codec using it's own ce handle and then use > each codec? Something along the following lines: > > > ceHandle_1 = Engine_open(engineName_1, NULL, NULL); > > > ceHandle_2 = Engine_open(engineName_2, NULL, NULL); > > > > > > codecHandle_1 = xxx_create(ceHandle_1,...); > > > codecHandle_2 = yyy_create(ceHandle_2,...); > > > > > > From what I know that's not possible, but I was wondering if someone > might know of a way of doing it. > > > Asa > > > > > > > > > ----- Original Message ----- > > > From: Ring, Chris > > > To: Asa ; dv_mail > > > Sent: Thursday, July 03, 2008 1:30 PM > > > Subject: RE: Opening several CE servers > > > > > > If by "open several different Codec servers" you mean "create > multiple codec instances"... > > > > Yes, it's possible create multiple codec instances (e.g. by > calling AUDDEC1_create() multiple times) from the same thread. > > > > Chris > > > > > ______________________________________________________ > From: > [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Asa > Sent: Thursday, July 03, 2008 9:33 AM > To: dv_mail > Subject: Opening several CE servers > > I was wondering if it is possible to open several > different Codec servers from the same thread? > > > Thanks, > > > Asa > > > _______________________________________________ > Davinci-linux-open-source mailing list > [email protected] > http://linux.davincidsp.com/mailman/listinfo/davinci-linux-open-source
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