I think it is better this way.
DBpedia.org has a very strange markdown / wiki format and it took me too
long to convert the gdoc.
BTW, I also removed some text from JC's ideas because they were breaking
the formatting
Cheers,
Dimitris
On Thu, Mar 28, 2013 at 12:06 PM, Pablo N. Mendes <[email protected]>wrote:
>
> I noticed. I assume that from now on, comments go via e-mail and final
> changes should be added directly to the wiki?
>
> Cheers,
> Pablo
>
>
> On Thu, Mar 28, 2013 at 10:54 AM, Dimitris Kontokostas
> <[email protected]>wrote:
>
>> Hi Pablo,
>>
>> I disabled the editing of GDoc, we will use the wiki page from now on
>> wiki.dbpedia.org/gsoc2013/ideas
>>
>> Cheers,
>> Dimitris
>>
>>
>> On Thu, Mar 28, 2013 at 11:48 AM, Pablo N. Mendes
>> <[email protected]>wrote:
>>
>>>
>>> Please enable commenting on the Google Doc. I have spotted typos
>>> " Identifiers and data provided by DBpedia was greatly involved in
>>> creating this knowledge graph." -> identifiers and data ... were
>>>
>>> I also have comments about ideas:
>>> "Mapping service from Wikidata properties to DBpedia ontology" -> I am
>>> not sure that syntax is nice. Instead of using the mappings wiki, with GSoC
>>> money, in 3 months, we could probably do something better. More like the
>>> mapping tool, or like WikiData itself does. I don't see why we need that
>>> ridiculous wiki syntax to be any more in the middle of our lives. A simple
>>> database-backed application would do it. All we need is to associate
>>> identifiers from once source to identifiers of another source.
>>>
>>> There was a nice thread at the WikiData list from which we could extract
>>> a couple of nice things for our GSoC2013 proposal:
>>> http://comments.gmane.org/gmane.org.wikimedia.wikidata/728
>>>
>>> 1) BBC is effectively using DBpedia to solve very real world problems.
>>> This should be in our intro.
>>>
>>> 2)
>>> - Our identification mechanism needs work
>>> - Our simplistic typing heuristics via Infobox needs work
>>>
>>> These two things could be *part* of GSoC 2013 projects.
>>>
>>> Cheers,
>>> Pablo
>>>
>>>
>>> On Wed, Mar 27, 2013 at 10:51 PM, Jimmy O'Regan <[email protected]>wrote:
>>>
>>>> On 27 March 2013 21:47, Jona Christopher Sahnwaldt <[email protected]>
>>>> wrote:
>>>> > On 27 March 2013 17:47, Jimmy O'Regan <[email protected]> wrote:
>>>> >> On 27 March 2013 15:51, Jona Christopher Sahnwaldt <[email protected]>
>>>> wrote:
>>>> >>> Hi Jimmy,
>>>> >>>
>>>> >>> thanks for your tips! I added/extended two ideas yesterday. I ended
>>>> up
>>>> >>> at six to eight paragraphs with 400 to 500 words. Do you think
>>>> that's
>>>> >>> too long? The 2012 ideas I looked at were shorter.
>>>> >>
>>>> >> What I intended to say didn't come out quite as I meant :) -- more
>>>> >> information is, of course, better, but it shouldn't be a requirement.
>>>> >>
>>>> >> At Apertium, the model we've settled on, over the last few years of
>>>> >> trial and error, is this:
>>>> >> http://wiki.apertium.org/wiki/Ideas_for_Google_Summer_of_Code - a
>>>> >> brief description, a rationale (why this is necessary), and a link to
>>>> >> a page that describes the problem in more depth. Last year, we didn't
>>>> >> have a page for each project, but one of the other guys had some
>>>> spare
>>>> >> time this year.
>>>> >
>>>> > Wow, looks very nice. In what form did you submit the ideas to Google?
>>>>
>>>> Google ask for a link to the page with the ideas in the application,
>>>> so the ideas that they see are the same as the ones that the students
>>>> see.
>>>>
>>>> --
>>>> <Sefam> Are any of the mentors around?
>>>> <jimregan> yes, they're the ones trolling you
>>>>
>>>>
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>>>
>>>
>>>
>>> --
>>>
>>> Pablo N. Mendes
>>> http://pablomendes.com
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Own the Future-Intel® Level Up Game Demo Contest 2013
>>> Rise to greatness in Intel's independent game demo contest.
>>> Compete for recognition, cash, and the chance to get your game
>>> on Steam. $5K grand prize plus 10 genre and skill prizes.
>>> Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d
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>>>
>>>
>>
>>
>> --
>> Kontokostas Dimitris
>>
>
>
>
> --
>
> Pablo N. Mendes
> http://pablomendes.com
>
--
Kontokostas Dimitris
------------------------------------------------------------------------------
Own the Future-Intel® Level Up Game Demo Contest 2013
Rise to greatness in Intel's independent game demo contest.
Compete for recognition, cash, and the chance to get your game
on Steam. $5K grand prize plus 10 genre and skill prizes.
Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d
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