Hi, On 8/15/26 19:06, Adrian Bunk wrote:
The usual i386-specific problem is the excess precision of the x87, which goes away with a higher baseline.
Exactly, but that, too, breaks compatibility, and the sole reason for the i386 architecture these days is compatibility.
Especially with games, I would expect that quite a few of them use the excess precision to avoid z-fighting, that's precisely the sort of hack you'd do one week before release.
It would make sense to raise the baseline if someone actually wanted to run scientific software in 32-bit mode, but I believe there is consensus that this is nonsensical.
Simon
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