I'm trying to develop a button-like control which can be rotated, and I need
to be able to stack a number of these controls next to each other like a
sort of rotated toolbar.
The Paint method uses Canvas.Polygon to draw the rotated rectangular button,
but the overall control window is being erased and is overwriting adjacent
controls. How can I draw this non-rectangular control without touching
anything outside the area of my polygon?
TRotateButton is derived from TCustomControl.
Thanks in advance.
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Tom Munro Glass
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