G'Day All,

Once again this is an information finder / understanding request. These are
the params:

- I am not a grahics person
- I am looking to do some 3D drawing etc with texture mapping, animations
etc.

Which is the best path OpenGL or DirectX?? I am basically looking for some
components that will do most of the hard stuff for me. I see that there are
some comps called DelphiX which appear to be highly regarded. I am
questioning though whether DirectX is the correct way to go aside from it
being a M$ centric technology only. Any FAQs (Explaining the difference
between Dx & OGL), pointers, advice etc. would be appreciated....

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--Donovan
Donovan J. Edye [www.edye.wattle.id.au]
Namadgi Systems, Delphi Developer
Web: www.namsys.com.au E-Mail: [EMAIL PROTECTED]
Voice: +61 2 6285-3460 Fax: +61 2 6285-3459
TVisualBasic = Class(None);
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