>Also, there's a bit of a question mark
>hanging over the future of OpenGL (Most of it's technology is owned by
>patents - the majority I think were held by NVidia, but I think Microsoft
>has started buying them).

OpenGL should be fine - OpenGL 2.0 is on the way, or has been released already, and 
Doom III 
is targeted at OGL 2.0.  If Doom III needs OpenGL, then it's a safe bet that OpenGL 
will be 
around for some time to come :-)
(Seriously, where John Carmak leads, the PC graphics industry follows.)




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