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For interests sake ?
Gary pointed me to an answer, sufficient for
my use.
I included - Uses MMSystem
then called the sound clips thus -
PlaySound('Sound.wav',0,SND_FILENAME + SND_ASYNC);
Where 'Sound.wav' was a wave file converted
from my original 'Sound.au'. (It won't play *.au files
directly.)
I converted the original audio clips to .wav files
using a Shareware program called AWave Studio
available at http://www.fmjsoft.com/awavestudio.html
Thanks to all
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