Hi everybody, Aaron, I think you didn't mention the sparkleshare repository:
https://github.com/mray/Snowdrift-Design The various designs are a bit hidden: one needs to open up the latest svg in inkscape 0.91 and enable the respective layers. this could be more transparent. This post is a great reminder for me to ask for a proper place of documentation! I'm thinking of a detailed design guideline with illustrated examples. For this I'd like to set up a wiki on gnu.io - I think I just don't have the rights to do that. On 30.08.2015 03:22, Aaron Wolf wrote: > Hi Helen, > > I'm CC'ing Robert (mray) the lead designer here, and posting this to the > design email list (as it's relevant to anyone else working on design > things). I stripped out unrelated bits from the quoted email thread. > > On 08/29/2015 04:14 PM, Helen Lee wrote: >> Thanks for links, the mockup looks very good. >> >> Just to clarify, all illustrations will feature Mimi and Eunice where >> applicable, e.g. static/img/infographic.png and >> static/img/intro/proprietary.png, replacing Stick Guy (sorry, I don't >> know the character's name) with Mimi and Eunice? >> >> Do the illustrations have to be in vector or is raster okay as long as >> source is included, e.g. GIMP-editable format with layers? >> >> Will colours be uniformly in the blue/green of the mockup? >> >> Helen >> > > There's a level to which we want to get launched and any work that gets > us there is welcome, but I certainly have the impression that in most > cases SVG raster files are really preferred, but not to the extent that > we would turn down contributed quality work just because it was done in > GIMP. > > Yes, the design is a new direction, where my stick figures (no name, > just me drawing stick figures) will be deprecated and we're embracing > Mimi and Eunice all the way. That doesn't mean every illustration > necessarily *has* to have Mimi and Eunice, but that's indeed the design > goal, and no need to keep any stick figures. > > I don't know how dogmatically we'll stick to the color scheme, but yes, > the new blue/green color scheme is the plan to have a consistent sort of > design. I think there could be cases where other colors fit in > appropriately, but that's a case-by-case basis. > > Besides colors, there are some other aspects of design principles we're > formulating. We had this initial wireframe and scheme work done by some > students: https://snowdrift.coop/p/snowdrift/blog/new-design-1 > > But we're not using that exactly as is. Robert has been taking that as a > foundation to build what is the new design overall. I'm hoping he'll > soon post a new blog article about going from what the students did to > where we're at with his mock-up. > > Please note that the static/img/infographic.png file is long outdated. > It's *almost* the same, but substantially different from the content we > actually have on https://snowdrift.coop/p/snowdrift/w/en/intro > > The content there is *now* made of just several *separate* illustrations > along with HTML so that the text can actually be recognized, translated, > screen-read, and the page is responsive (looks different on mobile small > screens). The SVG source files for the current illustrations are in the > code for the site under static/img/intro/ > > So, indeed, we want to redo the whole intro page with the new design, > although we may also adjust the messaging as we go (such as using the > road emphasis I mentioned about toll-roads with billboards). But just > updating the current illustrations to use Mimi and Eunice and the new > color scheme and such could be a good iteration. > > Lots of work here to do, and Robert has done a lot of thinking about how > to get everything just right. I love his work so far but also want to > see us iterate and sketch and put up some improvements as we go rather > than wait for perfection. > > Hope that's all clear! I hope also that others on the design list will > see this and weigh in with thoughts, perhaps discuss collaborating on > specific steps. > > Cheers, > Aaron > >>> Yes, help with graphics / illustrations could be super valuable. Our >>> lead designer is doing a great job, but is very busy and not able to get >>> to everything he'd like to do. A quick hint of his design work in >>> progress: >>> https://raw.githubusercontent.com/mray/Snowdrift-Design/master/mray%20website%20mockups%20/export15.png >>> >>> We're embracing Mimi and Eunice even more going forward (see Nina's >>> original site http://mimiandeunice.com/ full of wonderful stuff. >>> >>> Anyway, I want help illustrating the concepts, particularly the ideas >>> about public goods, like showing the idea of a clear public road vs what >>> proprietary restrictions get us: toll roads covered in billboards. >>> >>> We have pages relevant to this stuff: >>> https://snowdrift.coop/p/snowdrift/w/en/site-design >>> and >>> https://snowdrift.coop/p/snowdrift/w/en/illustration >>>
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