On 08/30/2015 03:19 AM, mray wrote:
> Hi everybody,
> 
> Aaron, I think you didn't mention the sparkleshare repository:
> 
> https://github.com/mray/Snowdrift-Design
> 
> The various designs are a bit hidden: one needs to open up the latest
> svg in inkscape 0.91 and enable the respective layers.
> this could be more transparent.
> 
> This post is a great reminder for me to ask for a proper place of
> documentation! I'm thinking of a detailed design guideline with
> illustrated examples.
> 
> For this I'd like to set up a wiki on gnu.io - I think I just don't have
> the rights to do that.
> 

Thanks, Robert. We don't want duplicate wikis. So, knowing that there is
yet another place for things gets confusing. We should be using the
site-design wiki page on the site:
https://snowdrift.coop/p/snowdrift/w/en/site-design and we could make a
second specific page for topical issues if we really think it makes
sense to split up pages. Robert, you *do* have rights on the site to
edit that page and to make new wiki pages in the Snowdrift project.

> 
> On 30.08.2015 03:22, Aaron Wolf wrote:
>> Hi Helen,
>>
>> I'm CC'ing Robert (mray) the lead designer here, and posting this to the
>> design email list (as it's relevant to anyone else working on design
>> things). I stripped out unrelated bits from the quoted email thread.
>>
>> On 08/29/2015 04:14 PM, Helen Lee wrote:
>>> Thanks for links, the mockup looks very good.
>>>
>>> Just to clarify, all illustrations will feature Mimi and Eunice where
>>> applicable, e.g. static/img/infographic.png and
>>> static/img/intro/proprietary.png, replacing Stick Guy (sorry, I don't
>>> know the character's name) with Mimi and Eunice?
>>>
>>> Do the illustrations have to be in vector or is raster okay as long as
>>> source is included, e.g. GIMP-editable format with layers?
>>>
>>> Will colours be uniformly in the blue/green of the mockup?
>>>
>>> Helen
>>>
>>
>> There's a level to which we want to get launched and any work that gets
>> us there is welcome, but I certainly have the impression that in most
>> cases SVG raster files are really preferred, but not to the extent that
>> we would turn down contributed quality work just because it was done in
>> GIMP.
>>
>> Yes, the design is a new direction, where my stick figures (no name,
>> just me drawing stick figures) will be deprecated and we're embracing
>> Mimi and Eunice all the way. That doesn't mean every illustration
>> necessarily *has* to have Mimi and Eunice, but that's indeed the design
>> goal, and no need to keep any stick figures.
>>
>> I don't know how dogmatically we'll stick to the color scheme, but yes,
>> the new blue/green color scheme is the plan to have a consistent sort of
>> design. I think there could be cases where other colors fit in
>> appropriately, but that's a case-by-case basis.
>>
>> Besides colors, there are some other aspects of design principles we're
>> formulating. We had this initial wireframe and scheme work done by some
>> students: https://snowdrift.coop/p/snowdrift/blog/new-design-1
>>
>> But we're not using that exactly as is. Robert has been taking that as a
>> foundation to build what is the new design overall. I'm hoping he'll
>> soon post a new blog article about going from what the students did to
>> where we're at with his mock-up.
>>
>> Please note that the static/img/infographic.png file is long outdated.
>> It's *almost* the same, but substantially different from the content we
>> actually have on https://snowdrift.coop/p/snowdrift/w/en/intro
>>
>> The content there is *now* made of just several *separate* illustrations
>> along with HTML so that the text can actually be recognized, translated,
>> screen-read, and the page is responsive (looks different on mobile small
>> screens). The SVG source files for the current illustrations are in the
>> code for the site under static/img/intro/
>>
>> So, indeed, we want to redo the whole intro page with the new design,
>> although we may also adjust the messaging as we go (such as using the
>> road emphasis I mentioned about toll-roads with billboards). But just
>> updating the current illustrations to use Mimi and Eunice and the new
>> color scheme and such could be a good iteration.
>>
>> Lots of work here to do, and Robert has done a lot of thinking about how
>> to get everything just right. I love his work so far but also want to
>> see us iterate and sketch and put up some improvements as we go rather
>> than wait for perfection.
>>
>> Hope that's all clear! I hope also that others on the design list will
>> see this and weigh in with thoughts, perhaps discuss collaborating on
>> specific steps.
>>
>> Cheers,
>> Aaron
>>
>>>> Yes, help with graphics / illustrations could be super valuable. Our
>>>> lead designer is doing a great job, but is very busy and not able to get
>>>> to everything he'd like to do. A quick hint of his design work in
>>>> progress:
>>>> https://raw.githubusercontent.com/mray/Snowdrift-Design/master/mray%20website%20mockups%20/export15.png
>>>>
>>>> We're embracing Mimi and Eunice even more going forward (see Nina's
>>>> original site http://mimiandeunice.com/ full of wonderful stuff.
>>>>
>>>> Anyway, I want help illustrating the concepts, particularly the ideas
>>>> about public goods, like showing the idea of a clear public road vs what
>>>> proprietary restrictions get us: toll roads covered in billboards.
>>>>
>>>> We have pages relevant to this stuff:
>>>> https://snowdrift.coop/p/snowdrift/w/en/site-design
>>>> and
>>>> https://snowdrift.coop/p/snowdrift/w/en/illustration
>>>>
> 
> 
> 
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-- 
Aaron Wolf Snowdrift.coop <https://snowdrift.coop>
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