On 08/30/2015 03:19 AM, mray wrote: > Hi everybody, > > Aaron, I think you didn't mention the sparkleshare repository: > > https://github.com/mray/Snowdrift-Design > > The various designs are a bit hidden: one needs to open up the latest > svg in inkscape 0.91 and enable the respective layers. > this could be more transparent. > > This post is a great reminder for me to ask for a proper place of > documentation! I'm thinking of a detailed design guideline with > illustrated examples. > > For this I'd like to set up a wiki on gnu.io - I think I just don't have > the rights to do that. >
Thanks, Robert. We don't want duplicate wikis. So, knowing that there is yet another place for things gets confusing. We should be using the site-design wiki page on the site: https://snowdrift.coop/p/snowdrift/w/en/site-design and we could make a second specific page for topical issues if we really think it makes sense to split up pages. Robert, you *do* have rights on the site to edit that page and to make new wiki pages in the Snowdrift project. > > On 30.08.2015 03:22, Aaron Wolf wrote: >> Hi Helen, >> >> I'm CC'ing Robert (mray) the lead designer here, and posting this to the >> design email list (as it's relevant to anyone else working on design >> things). I stripped out unrelated bits from the quoted email thread. >> >> On 08/29/2015 04:14 PM, Helen Lee wrote: >>> Thanks for links, the mockup looks very good. >>> >>> Just to clarify, all illustrations will feature Mimi and Eunice where >>> applicable, e.g. static/img/infographic.png and >>> static/img/intro/proprietary.png, replacing Stick Guy (sorry, I don't >>> know the character's name) with Mimi and Eunice? >>> >>> Do the illustrations have to be in vector or is raster okay as long as >>> source is included, e.g. GIMP-editable format with layers? >>> >>> Will colours be uniformly in the blue/green of the mockup? >>> >>> Helen >>> >> >> There's a level to which we want to get launched and any work that gets >> us there is welcome, but I certainly have the impression that in most >> cases SVG raster files are really preferred, but not to the extent that >> we would turn down contributed quality work just because it was done in >> GIMP. >> >> Yes, the design is a new direction, where my stick figures (no name, >> just me drawing stick figures) will be deprecated and we're embracing >> Mimi and Eunice all the way. That doesn't mean every illustration >> necessarily *has* to have Mimi and Eunice, but that's indeed the design >> goal, and no need to keep any stick figures. >> >> I don't know how dogmatically we'll stick to the color scheme, but yes, >> the new blue/green color scheme is the plan to have a consistent sort of >> design. I think there could be cases where other colors fit in >> appropriately, but that's a case-by-case basis. >> >> Besides colors, there are some other aspects of design principles we're >> formulating. We had this initial wireframe and scheme work done by some >> students: https://snowdrift.coop/p/snowdrift/blog/new-design-1 >> >> But we're not using that exactly as is. Robert has been taking that as a >> foundation to build what is the new design overall. I'm hoping he'll >> soon post a new blog article about going from what the students did to >> where we're at with his mock-up. >> >> Please note that the static/img/infographic.png file is long outdated. >> It's *almost* the same, but substantially different from the content we >> actually have on https://snowdrift.coop/p/snowdrift/w/en/intro >> >> The content there is *now* made of just several *separate* illustrations >> along with HTML so that the text can actually be recognized, translated, >> screen-read, and the page is responsive (looks different on mobile small >> screens). The SVG source files for the current illustrations are in the >> code for the site under static/img/intro/ >> >> So, indeed, we want to redo the whole intro page with the new design, >> although we may also adjust the messaging as we go (such as using the >> road emphasis I mentioned about toll-roads with billboards). But just >> updating the current illustrations to use Mimi and Eunice and the new >> color scheme and such could be a good iteration. >> >> Lots of work here to do, and Robert has done a lot of thinking about how >> to get everything just right. I love his work so far but also want to >> see us iterate and sketch and put up some improvements as we go rather >> than wait for perfection. >> >> Hope that's all clear! I hope also that others on the design list will >> see this and weigh in with thoughts, perhaps discuss collaborating on >> specific steps. >> >> Cheers, >> Aaron >> >>>> Yes, help with graphics / illustrations could be super valuable. Our >>>> lead designer is doing a great job, but is very busy and not able to get >>>> to everything he'd like to do. A quick hint of his design work in >>>> progress: >>>> https://raw.githubusercontent.com/mray/Snowdrift-Design/master/mray%20website%20mockups%20/export15.png >>>> >>>> We're embracing Mimi and Eunice even more going forward (see Nina's >>>> original site http://mimiandeunice.com/ full of wonderful stuff. >>>> >>>> Anyway, I want help illustrating the concepts, particularly the ideas >>>> about public goods, like showing the idea of a clear public road vs what >>>> proprietary restrictions get us: toll roads covered in billboards. >>>> >>>> We have pages relevant to this stuff: >>>> https://snowdrift.coop/p/snowdrift/w/en/site-design >>>> and >>>> https://snowdrift.coop/p/snowdrift/w/en/illustration >>>> > > > > _______________________________________________ > Design mailing list > [email protected] > https://lists.snowdrift.coop/mailman/listinfo/design > -- Aaron Wolf Snowdrift.coop <https://snowdrift.coop> _______________________________________________ Design mailing list [email protected] https://lists.snowdrift.coop/mailman/listinfo/design
