This may seem like a bit of a weird question, but how can we get a to a meaninful consensus with this? As is we seem to have quite a few folks on different sides of things with different ideas of what's proper, and usually good reasons behind these conflicting ideas. How can we address that in a way that would work best for the platform that is important to all of us?

-I

On 20/02/14 21:28, Trevor Parscal wrote:
Ryan, +1

I'm pretty sure that what Ryan is asking for here is not a rehash or critique of guidelines, but a plan to collect the good parts of existing one and supplement them where needed to create a single coherent non-conflicting set of guidelines we can all point to, discuss, evolve and seek to conform to.

Perhaps more direct questions will get more direct answers.

  * Who is going to lead this work?
  * Who is going to commit to actively participate?
  * Where will this work be done?
  * When will this work be done?


- Trevor


On Thu, Feb 20, 2014 at 12:50 PM, Quiddity <[email protected] <mailto:[email protected]>> wrote:

    Regarding vision, I found 2 great "impairment simulators", and
    have added them to the Accessibility_guide_for_developers page.[1][2]

    One other thing to emphasize, beyond typography:
    * Tiny clickable-targets are discouraged *
    For some users, they are both
    * hard to see,
    * and hard to position a mouse-pointer over (think carpal
    tunnel/arthritis, or just someone using those laptop "nub
    pointers"[3])
    This most recently came up in regards to the tiny [x] close-icon
    on a centralnoticebanner. (it was fixed)

    HTH.
    Quiddity


    [1]
    
http://www.inclusivedesigntoolkit.com/betterdesign2/simsoftware/simsoftware.html
    [2]
    
http://www.cnib.ca/en/your-eyes/eye-conditions/eye-connect/Pages/EyeSimulator.aspx
    [3] https://xkcd.com/243/



    On 14-02-20 11:05 AM, Ryan Kaldari wrote:

        In the old days (2011), the WMF had design guidelines that
        discussed
        accessibility issues such as appropriate font sizes, use of
        colors, and
        text contrast. These guidelines were later replaced with the Agora
        guidelines
        (https://www.mediawiki.org/wiki/Wikimedia_Foundation_Design)
        which specify only that "We must enable access for users with
        impairments."

        Accessibility is central to our mission as an organization and
        very
        important to our community. In fact the en.wiki community has
        enacted
        their own comprehensive accessibility guidelines for content:
        https://en.wikipedia.org/wiki/Wikipedia:Accessibility
        https://en.wikipedia.org/wiki/Wikipedia:Accessibility_dos_and_don'ts
        <https://en.wikipedia.org/wiki/Wikipedia:Accessibility_dos_and_don%27ts>

        Mediawiki developers also have a set of published
        accessibility guidelines:
        https://www.mediawiki.org/wiki/Accessibility_guide_for_developers

        The issue of accessibility in MediaWiki UX design has been raised
        numerous times in the recent past, most commonly in regard to
        font sizes
        and colors. I'm personally aware of it coming up at least 5
        times in the
        past year (Typography Refresh, Flow, Echo, Mobile, NavPopups).
        Rather
        than rehashing the same discussions each time, I would
        encourage the
        design team to come up with a new set of accessibility
        guidelines that
        everyone can refer to and agree on. I would encourage stealing
        ideas
        from the en.wiki guidelines and the WCAG guidelines
        (http://www.w3.org/TR/UNDERSTANDING-WCAG20/). I would also
        suggest that
        the design team invest in a pair of scratched-up coke-bottle
        glasses
        that each design mock-up can be tested with :)

        Ryan Kaldari



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