Moiz, thank you for your productive approach. - Trevor
On Fri, Feb 21, 2014 at 10:57 AM, Isarra Yos <[email protected]> wrote: > Thank you.The clarification is reassuring. > > On 21/02/14 18:39, Moiz Syed wrote: > > As Ryan mentioned, there are a few documents already started by the > community about Acessibility Guidelines. With the help of the Design team > and others, I will consolidate these best practices into a document and > then the rest of the community can have a dialogue around it. We can then > work on improving the document together. > > On Friday, February 21, 2014, Isarra Yos <[email protected]> wrote: > >> This may seem like a bit of a weird question, but how can we get a to a >> meaninful consensus with this? As is we seem to have quite a few folks on >> different sides of things with different ideas of what's proper, and >> usually good reasons behind these conflicting ideas. How can we address >> that in a way that would work best for the platform that is important to >> all of us? >> >> -I >> >> On 20/02/14 21:28, Trevor Parscal wrote: >> >> Ryan, +1 >> >> I'm pretty sure that what Ryan is asking for here is not a rehash or >> critique of guidelines, but a plan to collect the good parts of existing >> one and supplement them where needed to create a single coherent >> non-conflicting set of guidelines we can all point to, discuss, evolve and >> seek to conform to. >> >> Perhaps more direct questions will get more direct answers. >> >> - Who is going to lead this work? >> - Who is going to commit to actively participate? >> - Where will this work be done? >> - When will this work be done? >> >> >> - Trevor >> >> >> On Thu, Feb 20, 2014 at 12:50 PM, Quiddity <[email protected]>wrote: >> >> Regarding vision, I found 2 great "impairment simulators", and have added >> them to the Accessibility_guide_for_developers page.[1][2] >> >> One other thing to emphasize, beyond typography: >> * Tiny clickable-targets are discouraged * >> For some users, they are both >> * hard to see, >> * and hard to position a mouse-pointer over (think carpal >> tunnel/arthritis, or just someone using those laptop "nub pointers"[3]) >> This most recently came up in regards to the tiny [x] close-icon on a >> centralnoticebanner. (it was fixed) >> >> HTH. >> Quiddity >> >> >> [1] >> http://www.inclusivedesigntoolkit.com/betterdesign2/simsoftware/simsoftware.html >> [2] >> http://www.cnib.ca/en/your-eyes/eye-conditions/eye-connect/Pages/EyeSimulator.aspx >> [3] https://xkcd.com/243/ >> >> >> >> On 14-02-20 11:05 AM, Ryan Kaldari wrote: >> >> In the old days (2011), the WMF had design guidelines that discussed >> accessibility issues such as appropriate font sizes, use of colors, and >> text contrast. These guidelines were later replaced with the Agora >> guidelines (https://www.mediawiki.org/wiki/Wikimedia_Foundation_Design) >> which specify only that "We must enable access for users with >> impairments." >> >> Accessibility is central to our mission as an organization and very >> important to our community. In fact the en.wiki community has enacted >> their own comprehensive accessibility guidelines for content: >> https://en.wikipedia.org/wiki/Wikipedia:Accessibility >> https://en.wikipedia.org/wiki/Wikipedia:Accessibility_dos_and_don'ts >> >> Mediawiki developers also have a set of published accessibility >> guidelines: >> https://www.mediawiki.org/wiki/Accessibility_guide_for_developers >> >> The issue of accessibility in MediaWiki UX design has been raised >> numerous times in the recent past, most commonly in regard to font sizes >> and colors. I'm personally aware of it coming up at least 5 times in the >> past year (Typog >> >> > > _______________________________________________ > Design mailing > [email protected]https://lists.wikimedia.org/mailman/listinfo/design > > > > _______________________________________________ > Design mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/design > >
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