On 2015-07-23, at 8:49 PM, Jon Robson wrote:

>> This sounds like a problem with process, not a problem with Vector.
> 
> And this is the crux of the matter in my opinion and what I am asking.
> How do people think we should improve this process? We do a lot of
> lamenting and defending on this list but never seem to offer action
> items... any bold offers about how we reverse this anti-pattern?

We need the *process* to be more obvious, and the *principles* behind the 
changes agreed-upon. I'll elaborate, but first, some context…

On 2015-07-24, at 1:40 AM, Ryan Lane wrote:

> What I'm saying is that there should be a process to make an interface
> change directed at readers, with stated test results, A/B tested, and
> adopted if testing meets the criteria of the test results. The editor
> community should have little to no say in the process, except to suggest
> experiments or question obviously incorrect test results.
> 
> The basic idea is that through proper testing of features you should be able
> to know an experience is better for the readers without them having a direct
> voice.
> 
> An example: Make search more discoverable. Add a feature or make an
> interface change to test this. A/B test it. See if the frequency of search
> usage increased. See if it adversely affected other metrics. If it helped
> search usage and didn't negatively affect other metrics, adopt the change.
> 
> The issue is that there will be a vocal minority of people who absolutely
> hate this change, no matter what it is. These people should be ignored.

This is *exactly* the sort of issue that leads to conflict. Some parts 
emphasized: 

> The editor community should have little to no say in the process

or

>  a vocal minority

or, worst,

> These people should be ignored.

A/B testing is one thing, but our problems are *social*, are *political*, and 
that's precisely what I see above. This is not a productive approach, because 
it pits stakeholders against one another. Wikipedia is not a *competition*, 
it's supposed to be a *collaboration*. It's even worse when it's framed in the 
otherwise reasonable context of A/B testing, because that conceals the part of 
it that has one particular subset of stakeholders decide what metrics (e.g. 
search) are important. While I do disagree, I don't mean to argue specifically 
against Ryan Lane's position here—I'm just using it as an example of positions 
that exacerbate the social problems. It doesn't matter in what ways he or I are 
right or wrong on the approach if it's going to lead to another conflict.

If we ignore people, or worse, specifically disenfranchise them, that's sure to 
lead to conflict when the interested stakeholders pursue their interests and 
thus become that "vocal minority". Rather, we need an obvious process, backed 
by principles that most of everyone can agree on, so that we don't hit catches 
like one-sided priorities. Yes, we do need to figure out how to make sure that 
reader interests are represented in those principles. If the shared process and 
shared principles lead us to something that some people don't agree with, 
*then* there might be a justification to tell that minority to stuff it in the 
name of progress.

I'll leave off there, because the next thing I intuitively want to go onto 
involve my personal views, and those aren't relevant to this point (they can 
wait for later). Instead: a question: what *principles* ought to underpin 
designs moving forward from Vector? If we can't work through disagreements 
there, we're going to see objections once an unbalanced set of principles are 
implemented in design patterns.


Nihiltres
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