More things.
The word "collection" is chandler specific. Its never explained, and in the last few years people have gotten very comfortable with the ideas of tags and categories. You use the word "collection". I dont see why you need to be different here. It just creates another opportunity for confusion. The word "triage". At a minimum, you need a roll over explaining it everywhere you use it. This is particularly critical given that it is in the main toolbar. For example, saying "Sort By item triage status" is self referential. We don't understand the concept of triage, but we can sort by it. Personally, I dont like the word triage at all but I know that you must like it because its a short word. Also, we all like to create new ideas, and a new word suggest new ideas, and intellectual heft. But that said I would much prefer a more expressive word phrase like completion status or even just priority. You are trying to demonstrate that you are creating something new, but I dont think its new enough to justify a new word. In the toolbar. In any case, I dont think you need a triage sort button at all in the toolbar given that all columns are sortable via their headers. The recycle icon means little to me though it is cute. This is just one more unnecessarily new concept that will confuse and intimidate people for no reason. Hank On Dec 7, 2007 7:58 PM, hank williams <[EMAIL PROTECTED]> wrote: > I think the new design is a great improvement. > > Personally, as someone who does not look at chandler all day, when I > look at it, the thing that seems most complex and confusing is the > quick entry panel on the right. Perhaps this is something that one > gets used to, but on first look, it is intimidating. I think a better > first impression would be made by making as much of the editing "in > place" in the main list rather than having this panel there all the > time. > > The way it would work is that you roll over or click on something and > an editor appears over the item - such as date or title becomes > editable. I think a dialog box for editing some of the more complex > things would be appropriate and would allow for explaining some of the > more esoteric ideas like stamping. The dialog box could be modal or > modeless, to allow the user to get the same effect (if s/he wanted) as > you have now with the panel by making it dockable. But I think you > want as *little* on the screen as possible in the beginning so that > the program is inviting. It is not inviting now. There is too much > noise. Too much on the screen. Context sensitivity will help that I > think. > > Hank > > > On Dec 7, 2007 7:22 PM, Heikki Toivonen <[EMAIL PROTECTED]> wrote: > > Mimi Yin wrote: > > > Here is a mock-up of the proposed Toolbar, as compared to the current > > > Toolbar (below). > > > > I'd prefer if the quick entry stayed the right most control like it is now. > > > > I am also not sure why there is Send button. Why not put all 4 mail > > buttons under the current markup bar for email items? > > > > -- > > Heikki Toivonen > > > > > > > > > _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ > > > > Open Source Applications Foundation "Design" mailing list > > http://lists.osafoundation.org/mailman/listinfo/design > > > > > _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Open Source Applications Foundation "Design" mailing list http://lists.osafoundation.org/mailman/listinfo/design