We might be using a single very large texture to back the canvas on a very high 
resolution screen, which some drivers have problems with. A layers dump could 
verify that.

Andreas

On Sep 7, 2014, at 6:13 PM, Josh Hoff <[email protected]> wrote:

> It _is_ the canvas tag. Check out the "UI Tests" app.
> 
> On Sun, Sep 07, 2014 at 03:09:36PM -0700, Matthew Young wrote:
>> Can you install Fix-It Felix and let me know if you can get the gameplay to 
>> actually run? When I tap past the menu, the gameplay is all artifacting.
>> 
>> I suspect this is from OpenGL not working...
>> 
>>> This is not something I'm seeing on my Nexus S, but I do see it in some
>>> 
>>> rare cases, like when resizing/cropping an image when sharing it from
>>> 
>>> the gallery.
>>> 
>> _______________________________________________
>> dev-b2g mailing list
>> [email protected]
>> https://lists.mozilla.org/listinfo/dev-b2g
> _______________________________________________
> dev-b2g mailing list
> [email protected]
> https://lists.mozilla.org/listinfo/dev-b2g

_______________________________________________
dev-b2g mailing list
[email protected]
https://lists.mozilla.org/listinfo/dev-b2g

Reply via email to