We might be using a single very large texture to back the canvas on a very high resolution screen, which some drivers have problems with. A layers dump could verify that.
Andreas On Sep 7, 2014, at 6:13 PM, Josh Hoff <[email protected]> wrote: > It _is_ the canvas tag. Check out the "UI Tests" app. > > On Sun, Sep 07, 2014 at 03:09:36PM -0700, Matthew Young wrote: >> Can you install Fix-It Felix and let me know if you can get the gameplay to >> actually run? When I tap past the menu, the gameplay is all artifacting. >> >> I suspect this is from OpenGL not working... >> >>> This is not something I'm seeing on my Nexus S, but I do see it in some >>> >>> rare cases, like when resizing/cropping an image when sharing it from >>> >>> the gallery. >>> >> _______________________________________________ >> dev-b2g mailing list >> [email protected] >> https://lists.mozilla.org/listinfo/dev-b2g > _______________________________________________ > dev-b2g mailing list > [email protected] > https://lists.mozilla.org/listinfo/dev-b2g _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
