I was doing some testing in the past few days on a Flame using the
319MiB memory switch and found that our core apps are now almost
unusable on it. Opening a single app seems to end up killing the
homescreen and keeping two open at the same time is almost impossible.

So I've got two questions: the first one is, did we significantly
regress memory consumption again? Or is it just gecko having grown
significantly in the past few weeks making our minimum process size
larger? The second question is obviously: do we still care about 256MiB
devices? Because if we still do then it looks like we're not in a good
spot for a 2.5 release running on those. If we don't care I suppose it's
fine though we should still keep our memory consumption under control.
If we move our minimum to 512MiB we'll have plenty of room and this
might cause us to regress even further almost without noticing (*).

I'm running an engineering build BTW, but I don't think this should make
much of a difference.

 Gabriele

*) Unless the screen has a rather high resolution, in which case 512MiB
might still yield only a small amount of usable memory for apps as most
of it will go to the framebuffer and accompanying structures (layers & co).

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