On 2016-09-23 8:49 AM, Gijs Kruitbosch wrote:
> On 23/09/2016 11:20, Ted Mielczarek wrote:
>> On Fri, Sep 23, 2016, at 05:58 AM, Panos Astithas wrote:
>>> I used to do that in the past, but nowadays artifact builds have changed
>>> the cost-benefit trade-off so very few people bother AFAIK, when not
>>> touching C++ code. If we could get artifact builds to use --enable-debug
>>> and --enable-optimize (or have an option to do so) that could change the
>>> calculus.
>>
>> The debug builds we do in automation are already built with optimization
>> (we changed this a few years ago to speed up running tests), so it ought
>> to be straightforward to make debug artifact builds work by fetching
>> those bits.
>>
>> -Ted
> 
> Then this enables me to answer Ehsan's question. These are the builds
> I've recently tried using (e.g. when debugging intermittents in VMs
> because then I don't need to set up too much of a build env) and they're
> still very slow.

Unfortunately I don't think we can do debug builds that are faster than
that.  It's possible that the debugging checks that we perform in the
cases you're trying to use the browser in are just prohibitively too
expensive.  :(
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