Omg yes. I have been screaming out for this for months.

$ find scripts -name '*.sh' | xargs egrep -v '^#' | wc -l
6911

That's entirely too much bash for my liking by about an order of magnitude ;)
I would also say: make breeze do less. Right now it is three major things:
* A local development environment
* CI runner
* It's recently grown the ability to run airflow for developing dags.

That is too much. Yes there is overlap, but it's just too much in one tool, and 
too complex as a result. Some of this should just be replaced with a 
docker-compose file (that uses published release images, not floating 
master/nightly) and users told to run that.
Make it simpler, fitting a core purpose - running CI consistently should be 
it's only goal.
-ash
On Nov 11 2020, at 9:58 am, Jarek Potiuk <[email protected]> wrote:
> Hello Everyone,
>
> TL; DR; I was thinking for quite a while on this and I think this is the 
> right time to raise that subject. It's been asked several times, why Breeze 
> is not written in something else than Bash since it is "that big" or some 
> people said "monstrous" :). I think it's the right time to start a "rewrite" 
> project with wide community involvement and Python seems to be the best 
> choice :).
>
>
> While I was opposing this while we were focusing on Airflow 2.0, and there 
> are some good reasons why initially I started Breeze in Bash, I think with 
> the current state of Airflow 2.0 betas, with Airflow 2.0 fully based on 
> Python 3.6 and with some "stability" and "good set of features" we have in 
> Breeze and a good level of modularisation we achieved - it's the right time 
> to think about a rewrite.
>
> I did not raise this subject to add a distraction on top of what is already a 
> lot of work for 2.0, but I think having Breeze rewritten in Python could be 
> the "one more thing" that we could do - as a community to make 2.0 experience 
> even better, and one that can make the community even closer.
>
> I was thinking that Breeze is perfect to be split into separate smaller 
> pieces, describe some assumptions that we will have for its use, and turn it 
> into a true community effort where a lot of people will contribute and where 
> we will be able to simplify some of the stuff, and - most importantly - make 
> more people from the community know about how our CI and development 
> environment works and be able to solve any problems there.
>
> Breeze (and underlying bash libraries) are crucial, to get our CI working and 
> I am mostly the single point of contact (and failure!) when it comes to that 
> - I would love to not be one :) and I think with most of the core committers 
> busy with 2.0, this is also an opportunity for more of the contributors to 
> take their part in it (and eventually earn their rank to become committers!). 
> For the core committers, this is an extra opportunity to learn how the system 
> works, influence its design, and possibly simplify some parts of it - even if 
> they will be mostly focused on 2.0.
>
> I would like to do it well - write some assumptions in a design doc, plan the 
> work and split it into separate issues, and lead the effort - but I would 
> love if most of the work is done by others, who would then become familiar 
> with the whole of it.
>
> WDYT? Do you think it is a good idea? Do you thin k it is the right time? Are 
> there some people in the community who would like to take part in it?
>
> J.
>
> --
>
>
> Jarek Potiuk
> Polidea (https://www.polidea.com/) | Principal Software Engineer
>
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>
> M: +48 660 796 129 (tel:+48660796129)
>
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