Crap, I've run out of time. EdB
On Tue, May 14, 2013 at 7:49 PM, Alex Harui <aha...@adobe.com> wrote: > > > > On 5/14/13 10:15 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote: > >> Alex, >> >>> exciting, but I feel like there is still enough activity in the existing >>> Flex SDK to warrant spending time to make sure we don't inject issues that >>> prevent folks from switching to Apache Flex. And I see it as my role to >>> tackle the nasty regressions like that ADG cursor issue that you looked at >>> earlier today that are just going to take too much of volunteer time. >> >> To be sure: that issue turned out to have nothing to do with ADG at >> all. It has it's roots in CursorManager or something deeper. I've >> included example code in the JIRA issue that shows and abstracts the >> same behaviour in a Button subclass. > Yes, thanks for looking at it. I'm still guessing that it has to do with > some behavioral difference between FXG and SWF assets, but I won't be > getting into it until after I get mustella running clean and checking out > this potential issue with bound validators. >> >>>> It was my understanding that a bug is considered fixed if it doesn't >>>> break prior tests and fixes the issue at hand. Am I wrong? >>> I think as a volunteer you are welcome to use your definition, but >>> unfortunately, even 30,000 mustella tests are not an exhaustive check of the >>> current code and don't pick up performance and memory leak issues, so that's >>> why I keep quickly scanning commits. To me, if I spend a few seconds to >>> catch something before it goes out, it is the right use of my time. >> >> You make it sound like I came up with that 'definition'. I think the >> workflow I refer to - fix, test (Mustella, checkintests), commit - is >> understood by most committers to be THE way to contribute. If there >> are other requirements, we (you?) need to document those so the few >> contributors that still dare to touch the SDK know how to properly >> work on it... >> > I guess I thought folks knew that mustella wouldn't catch everything, and > even if you think you nailed it, the review process or the bug author might > still find something, but I'll try to find time to make that more explicit. > > But again, as volunteer, you can always say "crap, I've run out of time" and > hopefully somebody else will jump in. > > -- > Alex Harui > Flex SDK Team > Adobe Systems, Inc. > http://blogs.adobe.com/aharui > -- Ix Multimedia Software Jan Luykenstraat 27 3521 VB Utrecht T. 06-51952295 I. www.ixsoftware.nl