I have tried downloading the file.. but the browser says I have no permission..
Also in your readme the folder that is pointed to is: 
eclipse/plugins/com.adobe.flash.codemodel_4.7.0.349722
But on my machine it is: 
eclipse/plugins/com.adobe.flexbuilder.codemodel_4.7.0.349722

Regards,

SWEN VAN ZANTEN
Hoofdstraat 160
2171 BL, Sassenheim

Op 30 jul. 2013, om 08:04 heeft Alex Harui <aha...@adobe.com> het volgende 
geschreven:

> Even later update on the "New Project" issue:
> 
> I think I have successfully patched a jar in FlashBuilder to get around
> this problem.
> 
> The patched jar and a readme is up on
> http://people.apache.org/~aharui/FlashBuilder/
> 
> Can a few folks try it so we know it works?  I think it will only work
> with FlashBuilder 4.7 (and not 4.6).  Then we'll discuss what to do next.
> 
> -Alex
> 
> On 7/29/13 5:45 PM, "Alex Harui" <aha...@adobe.com> wrote:
> 
>> Latest update on the "New Project" issue:
>> 
>> I think I've found the offending code for real this time.  There is code
>> for a version check that checks that the Flex version is less than 5.0.0
>> by doing:
>> 
>>      major * 100 + minor * 10 + micro
>> 
>> This means that we don't have the option to change to Apache Flex 5.0.0 to
>> get around this problem, and further means that someday when we really
>> mean to do 5.0 we'll have this problem again.
>> 
>> There is a class called MXMLVersion2009.java that creates an instance of
>> org.osgi.Framework.Version like this:
>> 
>>       init(..., ...,
>>            new Version(4,5,0), new Version(5,0,0), new Version(4,0,0));
>> 
>> It looks like the expectation was that these versions would get updated
>> when FB had synchronized releases with Adobe Flex SDKs.  We need to go in
>> an change that 5 to something larger somehow.
>> 
>> 
>> I am passing the same information on to the FB team at Adobe.
>> 
>> -Alex
>> 
>> On 7/29/13 7:46 AM, "Scott Guthmann" <sc...@on3solutions.com> wrote:
>> 
>>>> I am hoping we're going to release something other than RC3 which means
>>>> we have a few more days before we would release.  Here's my latest
>>>> update on the 3 issues:
>>>> 
>>>> 1) ResourceModule via FlashVars:  Yes it affects a small population of
>>>> the total Flex SWFs in the world, but at least two of folks who took the
>>>> time to try the RC found it.  I have a fix ready to go.
>>>> 2) This FB Issue.  I am trying to get a response from the FB team.  And
>>>> I'm looking through their source to try to find the actual cause.  If we
>>>> cut another RC, we should at minimum update the release notes in the
>>>>> kits themselves to describe this issue and its workaround.  But maybe
>>>>> by the time we get the next RC ready we'll have more information.
>>>> 3) The Ilist issue.  The bug author's workaround was to stop using
>>>> DataList.  Not everyone has the luxury of doing that, so IMO, we really
>>>> don't have a workaround.  And this will affect LCDS customers.  I think
>>>> we >should revert the change to Ilist, but we don't have to revert the
>>>> change to ListCollectionView.
>>>> 
>>>> So, I would prefer we cut another RC at least to address #1 and #3, and
>>>> maybe we'll come up with a better plan for #2 during that time.
>>>> 
>>>> -Alex
>>> 
>>> To release or not to release - that is the question....
>>> +1 to Alex's approach. Strategically, it is better to release something
>>> that provides developers with a good user experience. Releasing something
>>> that requires deletion of files to work right or a patch to several of
>>> the IDEs that are standard is a bad idea. Some of the goals we should
>>> have when we test to determine if the RC should move forward: 1) Does the
>>> SDK RC work smoothly on mac, windows, and Linux? 2) Does the AIR
>>> installer work smoothly on mac, windows, and linux? 3) do the binary
>>> distributions work smoothly on each of these platforms? 4) Are the manual
>>> builds of the SDK and the binary versions supported by the top IDEs:
>>> IntelliJ, Flash Builder, Flash Develop, and FDT?
>>> 
>>> My opinion is that we are not adequately evaluating if the RC versions
>>> are meeting these developer user experience questions when voting on an
>>> them. The community millions of devs are not as capable of the patching &
>>> work arounds as you guys are. The best marketing you can do is creating a
>>> feature rich product that is easy to use for any skill level - make it
>>> simple (which is difficult to do).
>> 
> 

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