The dpi settings are just buckets. Any other dpis will be approximated (i.e. scaling in code) I think you should be able to just ignore the new dpi features without affecting existing apps.
Thanks, Om On Sun, Aug 18, 2013 at 10:13 AM, Lee Burrows <subscripti...@leeburrows.com>wrote: > Hi > > I'm wondering if there is any way to switch off the new 120/480(?)/640 dpi > features in 4.10 (other than monkey patching)? > > An app i am working on uses a lot of MultiDPIBitmapSource instances for > (mainly) button icons, and i dont want to have to create new .pngs at > 120/480(?)/640 scale - i'd rather stick to using 160/240/320 skins/assets > to save myself a lot of work. > > I realise the 'correct' thing to do is embrace the new DPIs as high > density screens are becoming more prevalent, and at some point i probably > will, but for now i am satisfied with my apps appearance on the devices > that matter to me. > > So, suggestions please ;) > > -- > Lee Burrows > ActionScripter > >