Yes, but i dont want the bitmaps to scale - they'll look poor if scale isnt a power of 2 (eg: 320 scaled to 480).

On 18/08/2013 18:24, Justin Mclean wrote:
Hi,

An app i am working on uses a lot of MultiDPIBitmapSource instances for 
(mainly) button icons, and i dont want to have to create new .pngs at 
120/480(?)/640 scale - i'd rather stick to using 160/240/320 skins/assets to 
save myself a lot of work.
You don't need to create the extra bitmaps if you don't want to, 
MultiDPIBitmapsSource will scale as required from the ones you have.

Justin


--
Lee Burrows
ActionScripter

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