I don't know how this works. What does the Capabilities.os string say for the simulator? I'm wondering if it leverages the Android SDK somehow.
-Alex On 8/11/14 10:09 AM, "OmPrakash Muppirala" <[email protected]> wrote: >Bump... > >Anyone has any ideas? > >My only other option would be to ask folks to manually include the >android4.css file in their apps. This will ensure that the skins show up >fine in the AIR simulator. > >Is that approach okay for folks? > >Thanks, >Om >On Aug 9, 2014 11:20 PM, "OmPrakash Muppirala" <[email protected]> >wrote: > >> Looking at how Mustella is running the tests. It seems like the >>variable >> target_os_name can be set to "android". How exactly does this work? >>Can >> I also pass an os version? >> >> Thanks, >> Om >> >> >> On Sat, Aug 9, 2014 at 10:45 PM, OmPrakash Muppirala >><[email protected] >> > wrote: >> >>> I am using Maurice's os-platform and os-version CSS media queries to >>> implement the new Android 4.x skins via css. Does anyone know how to >>> customize Flash Builder's AIR simulator to report a particular os, os >>> version? >>> >>> As I am trying this out, it seems like a big problem that you can't see >>> the correct skins in your AIR simulator. >>> >>> Anything that I can set in the -app.xml file? >>> >>> Thanks, >>> Om >>> >> >>
