I don't know how this works.

What does the Capabilities.os string say for the simulator?  I'm wondering
if it leverages the Android SDK somehow.

-Alex

On 8/11/14 10:09 AM, "OmPrakash Muppirala" <[email protected]> wrote:

>Bump...
>
>Anyone has any ideas?
>
>My only other option would be to ask folks to manually include the
>android4.css file in their apps.  This will ensure that the skins show up
>fine in the AIR simulator.
>
>Is that approach okay for folks?
>
>Thanks,
>Om
>On Aug 9, 2014 11:20 PM, "OmPrakash Muppirala" <[email protected]>
>wrote:
>
>> Looking at how Mustella is running the tests.  It seems like the
>>variable
>> target_os_name can be set to "android".   How exactly does this work?
>>Can
>> I also pass an os version?
>>
>> Thanks,
>> Om
>>
>>
>> On Sat, Aug 9, 2014 at 10:45 PM, OmPrakash Muppirala
>><[email protected]
>> > wrote:
>>
>>> I am using Maurice's os-platform and os-version CSS media queries to
>>> implement the new Android 4.x skins via css.  Does anyone know how to
>>> customize Flash Builder's AIR simulator to report a particular os, os
>>> version?
>>>
>>> As I am trying this out, it seems like a big problem that you can't see
>>> the correct skins in your AIR simulator.
>>>
>>> Anything that I can set in the -app.xml file?
>>>
>>> Thanks,
>>> Om
>>>
>>
>>

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