You mean something like MediaQueryParser.simulateAndroid4() that you can
call in Application.initialize() ?



On Mon, Aug 11, 2014 at 11:12 PM, Alex Harui <[email protected]> wrote:

> IMO, instead of hacking in a "fix", it might be better to hack in the
> ability to override what Capabilities.version returns for the
> MediaQueryParser.  Then you can inject just about anything during testing.
>
> -Alex
>
> On 8/11/14 11:03 PM, "OmPrakash Muppirala" <[email protected]> wrote:
>
> >On my Samsung Galaxy 3 phone, the Capabilities.version is reported as "AND
> >14,0,0,124"
> >
> >AIR simulator, when simulating an iPad reports Capabilties.version as:
> >"IOS
> >14,0,0,124"
> >AIR simulator, when simulating an Android phone reports
> >Capabilties.version
> >as: "4.1 14,0,0,124"
> >
> >This seems like an obvious bug with the AIR simulator.
> >
> >I can report a bug with the AIR team, but any objections if I hack in a
> >fix
> >in the Flex SDK so that we dont have to wait until they fix this bug?
> >
> >Thanks,
> >Om
> >
> >
> >
> >On Mon, Aug 11, 2014 at 8:40 PM, OmPrakash Muppirala
> ><[email protected]>
> >wrote:
> >
> >>
> >>  Check the MediaQueryParser.as to see what Capabilities it is looking
> >>for
> >> and how it parses them.  I'm surprised the version string only says
> >>"4.1"
> >>
> >> On 8/11/14 12:25 PM, "OmPrakash Muppirala" <[email protected]>
> wrote:
> >>
> >> >On the Air simulator, Capabilities.os say: "Windows 7"
> >> >What is weird is that Capabilities.version says "4.1"  I am assuming
> >>it is
> >> >for Android 4.1.
> >> >
> >> >Also, Capabilities.playerType says: "Desktop"
> >> >
> >> >So, the question now is, if I detect version=4.1 and
> >>playerType="Desktop",
> >> >can I assume that it is the AIR simulator simulating Android 4.x?
> >> >
> >> >I can make this change in MediaQueryParser.as if no one has objections.
> >> >
> >> >Again, the goal here is to ensure that the CSSMedia queries os-platform
> >> >and
> >> >os-version works so that we can show the correct CSS styles in the AIR
> >> >simulator.
> >> >
> >> >For the record, everything works as expected on the device.
> >> >
> >> >Thanks,
> >> >Om
> >> >
> >> >
> >> >On Mon, Aug 11, 2014 at 10:15 AM, Alex Harui <[email protected]> wrote:
> >> >
> >> >> I don't know how this works.
> >> >>
> >> >> What does the Capabilities.os string say for the simulator?  I'm
> >> >>wondering
> >> >> if it leverages the Android SDK somehow.
> >> >>
> >> >> -Alex
> >> >>
> >> >> On 8/11/14 10:09 AM, "OmPrakash Muppirala" <[email protected]>
> >> wrote:
> >> >>
> >> >> >Bump...
> >> >> >
> >> >> >Anyone has any ideas?
> >> >> >
> >> >> >My only other option would be to ask folks to manually include the
> >> >> >android4.css file in their apps.  This will ensure that the skins
> >>show
> >> >>up
> >> >> >fine in the AIR simulator.
> >> >> >
> >> >> >Is that approach okay for folks?
> >> >> >
> >> >> >Thanks,
> >> >> >Om
> >> >> >On Aug 9, 2014 11:20 PM, "OmPrakash Muppirala"
> >><[email protected]>
> >> >> >wrote:
> >> >> >
> >> >> >> Looking at how Mustella is running the tests.  It seems like the
> >> >> >>variable
> >> >> >> target_os_name can be set to "android".   How exactly does this
> >>work?
> >> >> >>Can
> >> >> >> I also pass an os version?
> >> >> >>
> >> >> >> Thanks,
> >> >> >> Om
> >> >> >>
> >> >> >>
> >> >> >> On Sat, Aug 9, 2014 at 10:45 PM, OmPrakash Muppirala
> >> >> >><[email protected]
> >> >> >> > wrote:
> >> >> >>
> >> >> >>> I am using Maurice's os-platform and os-version CSS media
> >>queries to
> >> >> >>> implement the new Android 4.x skins via css.  Does anyone know
> >>how
> >> >>to
> >> >> >>> customize Flash Builder's AIR simulator to report a particular
> >>os,
> >> >>os
> >> >> >>> version?
> >> >> >>>
> >> >> >>> As I am trying this out, it seems like a big problem that you
> >>can't
> >> >>see
> >> >> >>> the correct skins in your AIR simulator.
> >> >> >>>
> >> >> >>> Anything that I can set in the -app.xml file?
> >> >> >>>
> >> >> >>> Thanks,
> >> >> >>> Om
> >> >> >>>
> >> >> >>
> >> >> >>
> >> >>
> >> >>
> >>
> >>
>
>

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