On 10/18/16, 4:28 AM, "carlos.rov...@gmail.com on behalf of Carlos Rovira"
<carlos.rov...@gmail.com on behalf of carlos.rov...@codeoscopic.com> wrote:

>I tested DisableBead, but had to make some changes, since depends os
>changes in sprite branch. So removed the cherry pick in my branch. I'll
>left that behind for now.

FWIW, if MDL has a defined implementation of disable, you don't need a
bead for it in your MDL button.


Reply via email to