Christian Lippka - Sun Microsystems Gmbh - Hamburg wrote:
>>> [...] and pleaser don't state that I don't want it because it
>>> confuses users as I never said that.
>>>
>>>     
>> Then what else did you mean by demanding something that "allows  
>> editing by a typical office user"? I can only assume that you wanted
>> to express svg editing being too complex for the average layman, and
>> thusly too confusing. Sorry, but do tell, what did you want to state?
>>   
> See my remark to Eric.
>

Which was
> Sorry Eric, it is not about the number of features, it is about the
> complexity. For example, if there are 1001 ways to add a footer to
> your document, start imagine how to implement a "show/hide" footer 
> feature....
>
Last time I checked, svg had no way of defining footers. What else
would not work?

>> Huh? Christian, for supporting embedded svg you basically only need
>> to render it. What makes you think anyone wants to tweak filter
>> coefficients, or gradient transfer functions?
>
> Alexandros wiki page is more about using svg as the document format.  
>
No it's not. It's about using full-featured svg for draw shapes, 
instead of just a copied & re-defined subset. Nobody would prevent 
us from specifying that svg elements can only reside below
draw:svg-shape-whatever; nobody (at least not me) is expecting ODF
to swap out drawing wholesale, and swap in svg instead. That would
indeed be something svg was never designed for.

> Well then we could also use html for writer. That would not be
> advisable for the very same reasons.
>
HTML was never designed for editable, nor for office content. A 
mapping would kind of work, but be quite lossy & un-natural. In
contrast, svg is used as the native document format for vector
drawing applications, and except for a few corner cases, it's
actually a superset of ODF's drawing features. So this is really not
a valid argument, quite the contrary.

(note that the SVG WG offers to fill these few feature gaps)

>> We don't do that for
>> ODF, there are numerous examples, starting with gradient steps, and
>> not stopping with SMIL animations. Have a user select from a set of
>> templates, and be done with it.
>>   
> svg gradients are part of ODF for some years now. Feel free to implement it.
>
Done:
http://blog.thebehrens.net/2009/07/28/hackweek-iv-canvas-convwatch/

(only needs to be hooked up in drawinglayer & xml impex) ;)

Other than that, it would help this kind of argument if you'd start
answering to my question; why you'd expect a user wanting to change
all those arcane svg attributes, while at the same time you don't
allow that for e.g. the SMIL stuff?

Cheers,

-- Thorsten

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