Thorsten Behrens wrote:
Christian Lippka - Sun Microsystems Gmbh - Hamburg wrote:
[svg embedded into odf]
I don't think that there currently is an active discussion about this
topic. My point of view on
this is that svg is the format of choice for low level vector graphics.
But ODF is an office
document format. Which is way more high level. If you have an editor
that supports all the
nice feature of svg, including animations media and all, I don't see how
we can put a
user interface around this which reattains all features and allows
editing by a typical office
user.
Hi Christian,
admittedly this is a side issue, for the user being able to use svg
cliparts is much more important; but - you are not seriously
refusing proper inline svg support because it confuses users?!
Define what you mean with inline svg and pleaser don't state that I
don't want it because it
confuses users as I never said that.
Even if I would buy that (which I don't, the animation subset is
less powerful than SMIL, so it would be supportable; everything else
would just be totally awesome to have, e.g. the filters - and nobody
is asking for complete control of every arcane svg attribute from
the UI - no difference to ODF, or where's the knob that modifies the
number of gradient steps nowadays?) - then let's start with a
reasonable subset, like svg base or svg tiny.
Yes I already thought about using svg for the nice filter effects that
are available for example
in the latest MS Office versions instead of defining them in ODF but
then they still would
be clipart, either linked from or embeded in a draw:frame/draw:image
construct.
I'll leave argumenting with the political impact of staying with the
weird svg-cherry-picking-and-semantical-redefinition to others, but
it's not nice for sure ...
My above statement was not political, it was pure technical. Design me a
user interface that
copes with all external valid svg documents and is still usable for the
non techy and I will
happily implement it.
Christian.
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