In fact, there's no choice but to use runtimePartitioning (because of
VertexInputReader). Right? If so, I would like to delete all "if
(runtimePartitioning) {" conditions.-- Best Regards, Edward J. Yoon @eddieyoon
In fact, there's no choice but to use runtimePartitioning (because of
VertexInputReader). Right? If so, I would like to delete all "if
(runtimePartitioning) {" conditions.-- Best Regards, Edward J. Yoon @eddieyoon