Or, I'd like to get rid of VertexInputReader.

On Fri, Dec 7, 2012 at 9:30 AM, Edward J. Yoon <[email protected]> wrote:
> In fact, there's no choice but to use runtimePartitioning (because of
> VertexInputReader). Right? If so, I would like to delete all "if
> (runtimePartitioning) {" conditions.
>
> --
> Best Regards, Edward J. Yoon
> @eddieyoon



-- 
Best Regards, Edward J. Yoon
@eddieyoon

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