Or, I'd like to get rid of VertexInputReader. On Fri, Dec 7, 2012 at 9:30 AM, Edward J. Yoon <[email protected]> wrote: > In fact, there's no choice but to use runtimePartitioning (because of > VertexInputReader). Right? If so, I would like to delete all "if > (runtimePartitioning) {" conditions. > > -- > Best Regards, Edward J. Yoon > @eddieyoon
-- Best Regards, Edward J. Yoon @eddieyoon
