Ahoy! With mod_fcgid I've observed a performance bottleneck in which concurrent requests to a virtualhost where the number of concurrent requests exceed the number of available fcgid-spawned processes result in a significant delay in responding to requests.
Details of this situation, how to reproduce, various scenarios tried, etc are detailed in the issue submission [1]. In file modules/fcgid/fcgid_bridge.c, there is this section of code: if (i > 0 || j > 0 || count_busy_processes(r, &fcgi_request)) { apr_sleep(apr_time_from_sec(1)); If I change the sleep time from 1 second to 0 seconds (or, comment out this section of code entirely), the bottleneck goes away. It seems like the more appropriate action here would be to turn the sleep time into a configurable value, with the current 1s value as the default. I presume this code is meant to be a way to help defer spawn requests so that a server is not over-whelmed with spin-up related I/O. My questions are: - Is this intended to be a throttling mechanism and if so, is there a more efficient way to handle this throttling? - If I outright reduce that sleep delay to 0 (or comment out this code), what potential or expected problems am I introducing to mod_fcgid? [1] https://issues.apache.org/bugzilla/show_bug.cgi?id=53693 --- Mike M You can't learn in school what the world is going to do next year.