Copilot commented on code in PR #10:
URL:
https://github.com/apache/ignite-nodejs-thin-client/pull/10#discussion_r3405385459
##########
src/internal/ClientSocket.ts:
##########
@@ -296,15 +311,40 @@ export default class ClientSocket {
if (this._requests.has(requestId)) {
const request = this._requests.get(requestId);
this._requests.delete(requestId);
+
+ // Carve a fresh, independent MessageBuffer from just this
message's
+ // payload bytes (after length field + request-id). Passing a
copy
+ // rather than the shared socket buffer prevents two cursors
created
+ // from the same TCP segment from aliasing the same position
pointer
+ // and corrupting each other's reads under parallel scan
workloads.
+ // Built only on the matched-request path so unmatched frames
cost no copy.
+ const headerConsumed = isHandshake
+ ? BinaryUtils.getSize(BinaryUtils.TYPE_CODE.INTEGER)
// 4 B: length only
+ : BinaryUtils.getSize(BinaryUtils.TYPE_CODE.INTEGER) +
// 4 B: length
+ BinaryUtils.getSize(BinaryUtils.TYPE_CODE.LONG);
// 8 B: request-id
+ const freshBuffer = MessageBuffer.from(
+ buffer.getSlice(msgStart + headerConsumed, msgEnd),
+ 0
+ );
Review Comment:
`buffer.getSlice` appears to take `(start, length)` (as used earlier with
`buffer.getSlice(this._offset - length, length)`), but here it’s being called
with `(start, endOffset)` (`msgEnd`). This will likely slice the wrong number
of bytes (potentially too many) and can corrupt response parsing. Calculate the
payload length explicitly (e.g., `msgEnd - (msgStart + headerConsumed)` or
`length - headerConsumed`) and pass that as the second argument.
##########
src/internal/Logger.ts:
##########
@@ -41,4 +41,10 @@ export default class Logger {
console.log('ERROR: ' + data, ...args);
}
}
+
+ static logWarning(data: string, ...args: any[]) {
+ if (Logger._debug) {
+ console.log('WARNING: ' + data, ...args);
+ }
+ }
Review Comment:
For warning-level logs, `console.warn(...)` is generally preferred over
`console.log(...)` so warnings go to stderr and can be filtered/collected
separately in many runtimes. If you want consistent stream behavior, consider
documenting that choice; otherwise switching to `console.warn` would better
match the method’s intent.
##########
src/internal/ClientSocket.ts:
##########
@@ -296,15 +311,40 @@ export default class ClientSocket {
if (this._requests.has(requestId)) {
const request = this._requests.get(requestId);
this._requests.delete(requestId);
+
+ // Carve a fresh, independent MessageBuffer from just this
message's
+ // payload bytes (after length field + request-id). Passing a
copy
+ // rather than the shared socket buffer prevents two cursors
created
+ // from the same TCP segment from aliasing the same position
pointer
+ // and corrupting each other's reads under parallel scan
workloads.
+ // Built only on the matched-request path so unmatched frames
cost no copy.
+ const headerConsumed = isHandshake
+ ? BinaryUtils.getSize(BinaryUtils.TYPE_CODE.INTEGER)
// 4 B: length only
+ : BinaryUtils.getSize(BinaryUtils.TYPE_CODE.INTEGER) +
// 4 B: length
+ BinaryUtils.getSize(BinaryUtils.TYPE_CODE.LONG);
// 8 B: request-id
+ const freshBuffer = MessageBuffer.from(
+ buffer.getSlice(msgStart + headerConsumed, msgEnd),
+ 0
+ );
+
if (isHandshake) {
- await this._finalizeHandshake(buffer, request);
+ await this._finalizeHandshake(freshBuffer, request);
}
else {
- await this._finalizeResponse(buffer, request);
+ await this._finalizeResponse(freshBuffer, request);
}
}
else {
- throw IgniteClientError.internalError('Invalid response id: '
+ requestId);
+ // No pending request matches this response id. At the protocol
+ // version this client negotiates (<= 1.4.0) the server has no
reason
+ // to send an unsolicited frame: affinity-topology updates
ride on
+ // response flags (handled in _finalizeResponse), and
notification /
+ // heartbeat frames only exist in later protocol versions this
client
+ // does not speak. An unmatched id therefore most likely
indicates a
+ // parsing desync. Discard it so the connection survives
instead of
+ // crashing, but warn (when debug is enabled) so the anomaly is
+ // diagnosable rather than silently masked.
+ Logger.logWarning('Discarding response frame with unmatched
request id: ' + requestId);
Review Comment:
The comment indicates an unmatched request id is most likely a parsing
desync, but the code now discards the frame and keeps the connection alive. In
a desync scenario, continuing can lead to repeated misparsing and undefined
client behavior. Consider failing fast by setting `_error` and disconnecting on
the first unmatched frame (or after a small threshold), and/or logging at a
level that is visible even when debug is disabled so operators can detect and
act on this condition.
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