http://bugs.opencompositing.org/show_bug.cgi?id=399





--- Comment #14 from Kevin Lange <[EMAIL PROTECTED]>  2008-02-28 17:23:51 ---
Jesus Christ, can we stop bickering? This is the most active my mailbox has
been in years, and all because of an argument over a GL_CONVOLUTION blur
plugin? Seriously, /I/ don't care if it's fully integrated into the official
Blur or even becomes its own separate (but official plugin), or is left as a
third-party extra, but for the love of <insert religious figure here>, stop
this senseless fighting.

If it's just about a lack of maintenance, then /I'll/ do it. I have a great
many uses for this plugin, being an Intel user, and I would _love_ to see it
advance as far as the original Blur, even if some CPU usage is sacrificed in
the process. What I don't like is that, from what I've read, a single
relatively unimportant comment sparked a massive debate. Yes, a feature was
removed. Yes, it worked (technically). It was removed because it was poorly
written and used from questionable methods. It's not like the plugin is being
banned from all things Compiz, it's still out there and it's still being worked
on (not as actively as /I/ would like, but it is being worked on)


- OasisGames


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