The chipset is Moorestown.

Thanks,
Owen 

-----Original Message-----
From: Arjan van de Ven [mailto:[email protected]] 
Sent: Friday, December 11, 2009 3:28 PM
To: Kwon, Owen
Cc: [email protected]
Subject: Re: [Moblin Dev] Question about Bitmap depth

On 12/10/2009 20:55, Kwon, Owen wrote:
>
> Hello,
>
> We are using 24bpp image in some UI design, but it looks like 16bpp on the 
> LCD when it is displayed.
>
> Could any body give some check point for following problems? Any option or 
> checking procedure will be welcomed.
>
> 1. In case of 2D, pixmap and framebuffer set to 24bpp and image captured from 
> the screen does not show stepping colors. However, the LCD shows stepped 
> image.
>
> 2. In case of 3D, framebuffer has stepped image that is different from the 
> original image.
>


some LCD panels are 18 bits (6 bits per color) and the grpahics chip is 
supposed to dither to this..
which exact graphics chip is in use?
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