Hi Aaron, This doc is for development on Mac. It is not intended for Windows users. Maybe we can start a different thread to discuss about MXNet build on Windows? I have tried it myself on a GPU instances built on Windows DLAMI 10.0. I would love to share with you my setup steps.
Lin On Wed, Jul 18, 2018 at 11:43 AM Markham, Aaron <[email protected]> wrote: > This is tangential, but Lin, I noticed during the RC1 tests you said you > tried it out on Windows and it worked for you. I'd like to get VS2017 or VS > Code working, take Sandeep's setup content and possibly your Windows > experience, and improve the MXNet Windows setup guide. I've tried it and > failed. Multiple times. I also tried the MKLDNN instructions and failed. I > tried the setup tools batch file and was hit with a lot of dependency > errors. Some of the problem isn't in the MXNet docs, but in the > dependencies' documentation, but I'm left to go figure that out on my own. > Anyway, any help you can provide here would be great. Also, if any of you > reading this has a sort of checklist or guide for Windows, I'd love to see > it. > > BTW, I'm using Windows 10 with an NVIDIA GeForce GTX 980, and was trying > to use VS2017 Community Edition and MKL. I went to MKL after OpenBLAS > wasn't installing/building. > > On 7/18/18, 10:59 AM, "Lin Yuan" <[email protected]> wrote: > > Thanks for the well-written document! As a new MXNet developer, I have > found it very helpful. > > Lin > > On Wed, Jul 18, 2018 at 10:50 AM sandeep krishnamurthy <[email protected] > > > wrote: > > > Hello Community, > > > > > > > > As a MXNet contributor, I had issues and took me some time on getting > > hands-on with MXNet codebase, being able to code, test, DEBUG > python/CPP > > combination. I have documented the steps for MXNet development setup > using > > VSCode on Mac. Document starts from installing all required > > tools/packages/IDEs/extensions and then provides steps for debugging > mix of > > Python/CPP code, which is most likely the case for any MXNet > developer, all > > in single IDE window. By end of this document, anyone should be able > to > > walk through the MXNet code, debug and be able to make first code > change. > > > > > > > > Please feel free to add comments, make changes as necessary. > > > > > > > https://cwiki.apache.org/confluence/display/MXNET/MXNet+Developer+Setup+on+Mac > > > > Best, > > Sandeep > > > > >
