Hi David,

The 4 seconds sounds far more reasonable, that's what I was used to when 
working with Keil. I just got frustrated over the past week spending so much 
time in compile & build so I decided to ask the experts. 

I'm using an XPS 15 9550 with Windows 10. So it's a SSD and decent amount of 
RAM, I installed everything as per the QuickStart. I also have 4 vCPU and 4 GB 
of RAM allowance to the VM running docker. Hope that helps.

Let me know if I can help in anyway. 

Thanks
Cris



> On Jan 4, 2017, at 9:39 AM, David G. Simmons <[email protected]> wrote:
> 
> Hi Cris,
> 
> Ok, that helps. Those times seem very high to me. I'm running natively on Mac 
> OS Sierra and using the same bleprph code base -- modified a fair amount for 
> an ADC sensor -- and any changes to main take about 4 seconds to compile, and 
> more substantial changes to other parts of the code can take up to 20 seconds 
> or so. 
> 
> I'll have to build a docker configuration to test all this out but it does 
> sound like something's not right.
> 
> dg
> 
>> On Jan 4, 2017, at 9:32 AM, Cris Frusina <[email protected]> wrote:
>> 
>> Hi David,
>> 
>> I'm building my code on top of the bleprph app. I haven't done too much to 
>> it as I'm still just playing around with myNewt. I've added the nffs 
>> dependency and some custom code, most of it is still the same.
>> 
>> It depends on the changes I make to the code, if I only change the main.c 
>> file the compile, build and sign would be about 2 to 3 min for any small 
>> change. This can go up to 5-7 min if the change requires to recompile some 
>> other dependencies. A full compile and build is about 20 to 30 min.
>> 
>> 
>> Just note: these times are estimates, I can get you real numbers later today 
>> by actually timing it if needed.
>> 
>> Thanks
>> Cris
> 
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