I've noticed a few questions recently about getting a Windows build environment set up. I'm not the world's greatest expert on this, but I was able to get a build running. If I can do it, then anyone can do it ;-)
This was on a Windows 7 32-bit system, a clean OS install, with all current Windows patches. No VC++ installed, just the free SDK. Here are the commands I used, after installing the pre-req's: -------------------------------------- autoconf SDK_PATH="/cygdrive/c/Program Files/Microsoft SDKs/Windows/v7.0" SourceMain=`pwd` ./configure --with-frame-home="$SDK_PATH" --with-psdk-home="$SDK_PATH" --with-midl-path="$SDK_PATH/bin" --with-directx-home="C:/Program Files/Microsoft DirectX SDK (June 2010)" --with-ant-home="/cygdrive/c/ant" --with-dmake-url="http://dmake.apache-extras.org.codespot.com/files/dmake-4.12.tar.bz2" --with-epm-url="http://www.msweet.org/files/project2/epm-3.7-source.tar.gz" --enable-pch --disable-atl --disable-activex --disable-binfilter --without-junit ./bootstrap source winenv.set.sh cd instsetoo_native/ build --all -------------------------------------- Regards, -Rob --------------------------------------------------------------------- To unsubscribe, e-mail: dev-unsubscr...@openoffice.apache.org For additional commands, e-mail: dev-h...@openoffice.apache.org