Hi Martin, 

first of all don't capture threads. This will mess up the archives 
and won't help when you da search for a special topic in the 
archives. Or do you always search for Pocket PC when you want to 
know something about Mac OS X?

Am Wed, 26 Jan 2005 22:27:07 +0100, schrieb martin:
> Hi,
> In the hope to be of use in the development of OOo some time, I
> currently try to build OOo680m71. Thanks to all of you providing help,
> nevertheless I am currently stuck and have some questions:
> 
> 1)
> ./configure with basically the same options Eric B. provided gives me
> 
> checking for freetype2 >= 2.0 ... Package freetype2 was not found in
> the pkg-config search path.
> Perhaps you should add the directory containing `freetype2.pc'
> to the PKG_CONFIG_PATH environment variable
> No package 'freetype2' found
> 
> configure: error: Library requirements (freetype2 >= 2.0 ) not met;
> consider adjusting the PKG_CONFIG_PATH environment variable if your
> libraries are in a nonstandard prefix so pkg-config can find them.
> 
> I have not set PKG_CONFIG_PATH.

If you don't OS X or better the compiler only looks in /usr and 
perhaps /usr/bin for an installed version of pkg-config and if it 
doesn't find one it gives you this error message. 

What you should do is 

a) search for this freetype2.pc file using the find command in your 
terminal. "man find" wil help you and a first hint is "find . -name 
"freetyp2.pc" where the dot stands for the current directory you 
are in so if you are in / this find command will start searching 
for freetype2.pc in root directory.


b) If you don't have a freetype2 the easiest way to get on is by 
installing *both* X11 and X11SDK. X11 SDK comes with XCode 1.0 to 
1.5. XCode 1.5 is recommanded for building OOo 680. Fetch the 
November 2004 update for gcc 3.3 too. This prevents a lot of errors 
during build process cause previous XCode 1.5 gcc had bugs. If you 
have X11 SDK and X11 installed you should find a freetype2 in 
either /Developer/SDKs/MacOSX10.3.0.sdk/usr/X11R6/include/ or 
/usr/X11R6/include. 
 
Another way to get a freetype2 is to use Darwinports or fink (for 
beginners I would say that fink is the easiest) or download their 
sources and depencies and compile them yourself. It's possible that 
OOo brings along it's own freetype2 but this freetyp2 breaks on Mac 
OS X so we use our own ones. I think that all of us have X11 and 
X11 installed and additionally fink (fink.sourceforge.net) or 
darwinports (http://darwinports.opendarwin.org/) installed. So 
there are at least two ways to get a freetype2. 

If you have a freetype2 found or installed you should set the 
PKG_Config_PATH in bash with export PKG_CONFIG_PATH=<Path to 
libfreetype"> or if this doesn't help you have to use 
--with-freetype2=<path to freetype2".  

> 2)
> If there is a new milestone, do I have to download the whole 
> source tree again?

Yes there is a new milestone 73 out but still we are verifying Eric 
B's build instructions for m71s1. 

 
> 3)
> What exactly is m71sxxx what you are speaking about here?

The first milestone that build for Mac OS X without real big 
problems. We still need a lot of patches but the most annoying bugs 
are solved excpet python but for this there's a patch on the way 
and I am currently trying to build m71s1 with this patch. My 
problem is my lack of time. 
 
> 3)
> How long will the build process approximately take? I have an iBook G4 1GHz.

Between 8 and 12 hours or more. Depends on what you are doing while 
building. If you do nothing building will be faster. If you 
continue working while building building will be slower. And be 
sure to have at least 512MB of RAM if you consider to work while 
building. 

You should also take a look into the archives of the porting dev 
mailinglist. Eric B, me (Eric H), Florian Heckl, Pavel and other 
did a lot of work over the last week or last two weeks. You really 
should do this in order to be up to date and to be able to follow 
us. 

Mit freundlichen Gr��en/Regards, 
Eric Hoch

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