On 06/21/2012 01:54 PM, Darryl L. Pierce wrote:
the language bindings would be build-independent of the C++ codebase; i.e., when you're working on them only, you wouldn't have to repeatedly rebuild the C++ code
Is that not the case anyway? Do they not only require the public header files from the c++ client to generate and compile and the c++ client library to link and run?
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