I just did also try to build project by build.xml ant file which I've
prepared for Moonshine. - It will be attached to each created new FlexJS
project as an option of alternative build.

It also failed - it was working with Installer version of FlexJS. [1][2]

[1] https://paste.apache.org/VOHp
[2] https://paste.apache.org/oDmp

Thanks,
Piotr


2017-09-30 9:59 GMT+02:00 Piotr Zarzycki <piotrzarzyck...@gmail.com>:

> Hi Alex,
>
> I just tried build with Moonshine and it's searching playerglobal [1]. I'm
> not sure whether Moonshine need to change our generated config [2] and how.
> It's being generated by Moonshine and it's always contains target-player.
> Maybe I should implement there checking whether flex-config.xml does exist
> target-player ?
>
> [1] https://paste.apache.org/Btco
> [2] https://paste.apache.org/YT9p
>
> Piotr
>
> 2017-09-30 9:40 GMT+02:00 Alex Harui <aha...@adobe.com.invalid>:
>
>> Hi Folks,
>>
>> I have the Ant builds completing successfully on my CI server.  What is
>> different about the output for Royale is that we are experimenting with
>> different packaging so we don't need to use the Apache Flex SDK Installer,
>> which was having problems with large Adobe AIR SDKs.
>>
>> There are two kinds of packages, one I'm calling FlexJS which can output
>> both SWF and JS, and one currently called JSOnly that will likely be named
>> Royale later.  These packages may not work right now, but at least should
>> serve as a starting point.  I've seen both be accepted by Flash Builder as
>> a valid Flex SDK, but haven't tested that they compile projects
>> successfully.
>>
>> The JSOnly packages are available here:
>>
>> http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs-
>> jsonly/lastSuccess
>> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.tar.gz
>> <http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs-jsonly/lastSuccessfulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.tar.gz>
>> http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs-
>> jsonly/lastSuccess
>> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.zip
>> <http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs-jsonly/lastSuccessfulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.zip>
>>
>>
>> You should be able to just unzip this package and use it in Flash Builder.
>>  Hopefully other IDEs as well.  I've only tried in on my Mac.
>>
>> The FlexJS packages are available here:
>>
>> http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs/
>> lastSuccessfulBuil
>> d/artifact/out/apache-flex-flexjs-0.9.0-bin.tar.gz
>> <http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs/lastSuccessfulBuild/artifact/out/apache-flex-flexjs-0.9.0-bin.tar.gz>
>> http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs/
>> lastSuccessfulBuil
>> d/artifact/out/apache-flex-flexjs-0.9.0-bin.zip
>> <http://apacheflexbuild.cloudapp.net:8080/job/royale-asjs/lastSuccessfulBuild/artifact/out/apache-flex-flexjs-0.9.0-bin.zip>
>>
>>
>> These packages need the AIR SDK and playerglobal.swc.  First, unzip this
>> package into a folder, then from that folder, run:
>>
>>   ant -f InstallAdobeSDKs.xml
>>
>> It should provide instructions on how to get the AIR SDK and playerglobal.
>>  This is just one idea for how to do this.  I'm not sure it is the best
>> way, but my goal was to get us out of the game of presenting Adobe's
>> licensing acceptance in our code.  I think there are plans to use NPM as
>> well.  Other ideas are welcome.
>>
>> Hopefully Maven builds will be available soon.  Note that the code is
>> still referencing Flex and FlexJS everywhere.  That will likely change
>> next week and be replaced by Royale.
>>
>> Later,
>> -Alex
>>
>>
>>
>
>
> --
>
> Piotr Zarzycki
>
> mobile: +48 880 859 557 <+48%20880%20859%20557>
> skype: zarzycki10
>
> LinkedIn: http://www.linkedin.com/piotrzarzycki
> <https://pl.linkedin.com/in/piotr-zarzycki-92a53552>
>
> GitHub: https://github.com/piotrzarzycki21
>



-- 

Piotr Zarzycki

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skype: zarzycki10

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